Search Issue Tracker
By Design
Votes
0
Found in
4.3.0f1
Issue ID
572443
Regression
Yes
Crash on hand-edited serialized prefab with partial updates
After a long investigation and discussion .. the crash was caused by a semi-manual update of assets (copying assets with incompatible data, cheating the editor to not detect serialized version difference), and is not a regression but rather depends on the specific code changes between two versions of editors.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Aras
Jan 03, 2015 17:13
This particular crash was caused by a semi-manual update of assets (copying assets with incompatible data, cheating the editor to not detect serialized version difference), and is not a regression but rather depends on the specific code changes between two versions of editors.