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Multiple errors are produced to console when running Angry Bots
Multiple errors are produced to console when running Angry Bots Steps to reproduce:1. Build and run Angry Bots on any WP8 device2. S... Read more
In the PlayerPrefs scripting documentation, the location for the WebPlay...
Steps to reproduce : - open the page http://docs.unity3d.com/Documentation/ScriptReference/PlayerPrefs.html and notice the @ signs i... Read more
OSX: FF: middle mouse button caught by FF function
-e: when you click the middle mouse button in FF23 on osx the event isn't registered in Unity since FF catches and displays a scroll... Read more
Method StringBuilder.AppendFormat(string,Object,Object) throws InnerExce...
Method StringBuilder.AppendFormat(string,Object,Object) is available in Mono and .NET 4.5 but not in .NET for Windows Phone 8. This ... Read more
Navmesh obstacle documentation is outdated
Navmesh obstacle documentation is outdatedhttp://docs.unity3d.com/Documentation/Components/class-NavMeshObstacle.htmlObstacles now h... Read more
If 2 windows of Inspector opened: the curve changes from first window no...
If 2 windows of Inspector opened: the curve changes from first window not updates in second 2) How can we reproduce it using the exa... Read more
Its not possible to add one scriptable object as a child asset of anothe...
To reproduce:1. Open New Unity Project 42. Go to Assets > Create > Create ScriptableObject3. Select MainScriptableObject4. In ... Read more
Obstacle carves navmesh incorrectly
To reproduce:1. Open project New_repro2. Open scene Simple navmesh3. Notice how obstacle carves navmesh, moving any of the obstacles... Read more
Adding Detail Mesh to Terrain crashes Unity
1. Create terrain2. In inspector, choose paint details.3. choose "Edit Details"4. Add detail mesh. Any simple mesh is sufficient.5. ... Read more
"Draw halo" Light option should either add Halo component or inform user...
Would be helpful to inform user about this or add it when checking the option. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build