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Crash when validating assets using custom script while "Use incremental ...
Reproduction steps:1. Open the user's attached project2. Make sure that 'Project Settings -> Player -> Use Incremental GC' is ... Read more
[iOS] App crashes after few minutes on iPad 8 when Human Segmentation St...
Reproduction steps:1. Download and open the attached "TestHumanSegmentationARKit.zip" project2. Build and deploy the project to iOS3... Read more
"<>" symbols are added when selecting multiple GameObjects and renaming ...
Reproduction steps:1. Open the user's attached project2. Make Editor Fullscreen3. Select A, B, C GameObjects in the Hierarchy4. Rena... Read more
Transform rotation value becomes the same when selecting multiple Game o...
Reproduction steps:1. Open the user’s attached project2. Select A, B, C GameObjects in the Hierarchy3. Change value in the Inspector... Read more
The Asset Labels UI doesn't show up when the asset is in a Package folder
How to reproduce:1. Open the attached project "ModelImportProcessing.zip"2. Select "Assets/Barrel"3. Note the Label UI and that it h... Read more
Test Runner triggers an asset search index update
Whenever I run PlayMode tests in the test runner, the searcher index gets updated - both when the tests start, and when they finish.... Read more
[URP] Background Type is rendered as Solid Color on secondary Camera whe...
Reproduction steps:1. Open the attached Unity project "Issue.zip"2. Go to Assets > Scenes and open the "SampleScene.unity" Scene3... Read more
Editor crashes when adding another scene to the Hierarchy window
Reproduction steps:1. Open users attached project2. Open Assets/BUGsTests_EndOfSun/LightprobesInPrefabBug 1 scene3. Drag and drop As... Read more
Spaces before text in the Input Field are being deleted when closing the...
How to reproduce:1. Open project "TestInputField.zip"2. Build and deploy the app to the device3. In the device press on the Input Fi... Read more
[HDRP] Shadows pop in and out when tessellated geometry is culled
How to reproduce:1. Open the user-submitted project2. Open the scene "OutdoorsScene" and enter Play mode (Assets/OutdoorsScene.unity... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene