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[Profiler] "Failed to connect to player" error is thrown when trying to ...
How to reproduce:1. Create a new project2. Open the Build Settings (File->Build Settings...)3. In the Build Settings window enabl... Read more
[Inspector] Animator's inspector doesn't show if selected objects have d...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Select "Banana" in Hierarchy4. Observe that its Animator UpdateM... Read more
Collider of Tiles containing "TilemapCollider2D" and "CompositeCollider2...
How to reproduce:1. Open the user’s attached project2. Enter Play mode3. In Hierarchy select “Dynamic Sprite” GameObject4. In the In... Read more
Editor crashes on removing or adding Rect transform component when Halo ...
Editor crashes on removing or adding Rect transform component when Halo or Lens Flare component is attachedSteps to Repro:1. Open th... Read more
[DSPGraph] Audio is not played ~60 seconds after compilation in Editor mode
Reproduction steps:1. Open attached project2. Open Samples/DSPGraph Audio Framework/0.1.0-preview.16/Simple DSPGraph examples/PlayCl... Read more
Element collapse/expand arrows invisible when using UI Elements List View
Reproduction steps:1. Open the attached project: "1425220.zip"2. Open Scenes/SampleScene3. Select "TestThing" GameObject in the Hier... Read more
Crash on RaiseException when exiting and re-entering Play Mode
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/01 MainMenuDoozy.unity“ Scene3. Enter the Play Mod... Read more
-e IL2CPP build failure when the Unity folder name is changed
1. Install Unity 4.6.4p2 on Mac2. Rename "Unity" folder to "Unity 4.6.4p2". Make sure there is a space in the name3. Run Unity Edito... Read more
[VFX] [HDRP] Light Probes setting does not affect APV light contribution
Steps to reproduce: 1) Open attached scene 2) Make sure APV lights are baked 3) Switch vfx asset's Light Probes inspector property o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab variants do not keep the values of linear drag and angular drag while upgrading the project from Unity 6000.0
- UI Toolkit Debugger Pick Element does not react to the Burst Inspector window when hovering over the Burst Inspector window
- Some buttons in the Burst Inspector window crop the button text from the left side making it unreadable when the window is smaller, and the window has to be almost fullscreen for the full button text to show
- Text in the Burst Inspector Left side panel overlaps/goes out of bounds when scrolling
- Multiple "Incompatible keyword states" or “Keyword state size mismatch (60 vs 59 keywords)“ Errors when opening the project