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[HoloLens] Connect button has no effect in Holographic Emulation Mode: R...
Steps to reproduce:1. Create a new Unity project2. Open player settings for WSA3. Enable "Virtual Reality Supported" and Add "Window... Read more
"EventType.DragExited" is not called when dragging an Asset out from a n...
How to reproduce:1. Open the attached project2. Open the top toolbar's Test>TestDragEventWindow3. In the opened Window, take an A... Read more
The folder name gets changed after creating it when there is a file with...
How to reproduce:1. Create and open a new project2. Create a C# Script called “testFILE” in the Assets folder3. Create a folder call... Read more
EditorUtility.SaveFilePanel does not return a virtualized path
How to reproduce:1. Open the attached project ("PathRepr.zip")2. Load "Sample Scene"3. Enter Play mode4. Save the asset5. Notice the... Read more
IL2CPP: Bounds.Encapsulate on a Bounds of size Infinity sets the bounds ...
-e: When using IL2CPP, a Bounds of infinite size has its Center and Extents set to NaN values when encapsulating another bounds. -re... Read more
Text Shadow and Outline effects do not render correctly
Attempt to use outline or shadow effects results in black borders.Steps to reproduce:1) Open attached project2) Open GameScreen.uxml... Read more
[macOS] Editor log shows all texture sizes as 0.1 kb when project is built
Reproduction steps: 1. Open the attached project with macOS machine.2. Select the "test texture" in the project view.3. Note, that i... Read more
[Profiler] "Failed to connect to player" error is thrown when trying to ...
How to reproduce:1. Create a new project2. Open the Build Settings (File->Build Settings...)3. In the Build Settings window enabl... Read more
URP's 2D Pixel Perfect Camera stops rendering and spams the Console with...
How to reproduce:1. Open the attached “PixelPerfectCameraBug” project2. Enter Play mode3. Observe the Console Expected result: Camer... Read more
Crash with VCCache::GetEntry when trying to access Perforce API in a scr...
Reproduction steps:1. Open the attached project2. If the Editor does not crash, close it3. Edit the "Assets/TestAsset.test" file in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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