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0
votes
Fixed

Can't define custom packingpolicy

2D

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Jan 31, 2014

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Version/s: 4.5.0b1

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0
votes
Won't Fix

[FBX] Importing an FBX file with more than 1 UV Map AND Vertex Map means...

Asset Import

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Jan 31, 2014

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Version/s: 4.6.0b1

To reproduce:1. Open UVsVertex.zip (found in one of the responses from the user)2. Open VertexMaps+2UVs scene3. Observe the game obj... Read more

0
votes
Duplicate
0
votes
Duplicate

Cannot undo newly created UI Image

UI

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Jan 31, 2014

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Version/s: 4.6.0b1

Create a Canvas, select it and add a new UI Image to it from the GameObject menu. Try to Undo the operation. Nothing happens. Undo w... Read more

0
votes
Not Reproducible

UI Image Radial fill needs to be antialiased

UI

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Jan 31, 2014

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Version/s: 4.6.0b1

Create Sprite and choose Sprite Type: Filled, Radial 360 and change the Fill Amount to 0.6. Notice the pretty crappy look on the edg... Read more

0
votes
Not Reproducible

Image becomes white until it's moved in scene view if its properties are...

UI

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Jan 31, 2014

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Version/s: 4.6.0b1

See http://screencast.com/t/CqFWi1RGgb for repro. Read more

0
votes
Fixed

The properties of source file is not visible in MD

CodeEditors

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Jan 31, 2014

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Version/s: 4.5.0b1

The properties of source file is not visible in MD 2) How can we reproduce it using the example you attached1 Create new project and... Read more

0
votes
Fixed

Standalone and webplayer is broken in DX11

Graphics - General

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Jan 31, 2014

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Version/s: 4.5.0b1

Standalone and web player is broken - please see attached screen shot for details. DXDiag of the system is attached. To reproduce:- ... Read more

0
votes
Duplicate

New UI components should be created in the Center of the Canvas

UI

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Jan 31, 2014

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Version/s: 4.6.0b1

E.g.: RawImage is created bottom left, Button is created top-right, etc. No consistency there! Read more

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