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The canvas' size is not updated after restoring Game window
To reproduce:1. Open attached project2. Open scene TestScene3. Make note of the size of the canvas. Shift+space to make the game win... Read more
Native iOS plugin rendering does not work since 4.5b1
The attached sample contains a scene with a camera that renders the device camera image using a native function in our Vuforia Augme... Read more
File endings supported by TextAsset are not listed in scripting document...
In the reference manual http://docs.unity3d.com/Documentation/Components/class-TextAsset.html at the top of the page supported text ... Read more
[debugger-protocol] Unity crashes when adding watch of GameObject.GetCom...
To reproduce: 1) Download debuger_crash_test project and open it2) Open Editor/Test.cs in MonoDevelop3) Set a breakpoint in line 124... Read more
Find field in Hierarchy panel looses focus after clicking on a hierarchy...
This is a regression from Unity 4.3.4f1. In Unity 4.3.4f1 when the find field in the Hierarchy panel is active, clicking on a Hierar... Read more
"Moving File Failed" dialog displayed when debugging
Receive a crash prompt saying: "Moving File Failed - Moving Temp/Assembly-CSharp.dll.mdb to Library/ScriptAssemblies/....Access is d... Read more
Peter Panning of shadows on some Android devices
A customer reported that on some Android devices shadows are not in the correct position. Here is the original customers description... Read more
A new project with 4.6b1 tries to add UI DLLs to Asset Server
1. Create a new, empty project in 4.6b12. Create an empty project on Asset Server3. Go to check in4. Notice the 2 DLLs from the Unit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
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