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Sprite slicing does not work if source texture is PVRTC compressed at th...
To reproduce: 1. Create a new project 2. Set platform to iOS 3. Drag’n drop Donkey-HD.png (from the attached project) into assets 4.... Read more
plugin crash for BeGone Tower map
-e: joining this map crashes the plugin Tested on and crashes for: Win7 Chrome + FF, OSX Chrome -repro: --switch channel to beta (b... Read more
Animator.MatchTarget produces inconsistent behavior for moving targets
To reproduce: 1. Open project TargetMatchTest 2. Open scene Test 3. Enter play mode 4. Try moving the cube in the scene. The charact... Read more
Bone being target matched is not in the correct position in relation to ...
Steps to reproduce : - import the project attached - open the scene - press play and notice that the character is moving towards t... Read more
Bitmap2material throws errors on dropping textures
-e: if you drop a texture into a substance it throws an error -repro: --open attached project --select Bitmap2Material_2 in the B3M... Read more
Strange sorting order in project view
Strange asset sorting order in project view. To reproduce: 1. Import the attached package into a project 2. Inspect the imported fo... Read more
Tooltips use the Light Skin styles in the Dark Skin
Regression introduced at some point in 4.3. In 4.2, this works fine. Read more
TerrainData.GetHeights returns [y,x] array instead of [x,y]
To reproduce: 1. Open the attached project (containing a terrain) 2. Observe a script attached to the terrain (it loops GetHeights [... Read more
Mecanim state transition crash
To reproduce: 1. Open the attached project 2. Run "test" scene 3. Select transition arrow and uncheck the atomic button Read more
Using Terrain.AddTreeInstance when no tree types are defined causes crash
To reproduce: 1. Open project MITAN 2. Open scene GameScene 3. Press Play 4. In-game press "Create Terrain" 5. Press Middle mous... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window