Search Issue Tracker
Documentation of Capsule Collider has incorrect image
On the CapsuleCollider documentation page http://docs.unity3d.com/Documentation/Components/class-CapsuleCollider.html , the draft sh... Read more
crash due to mishandled RenderSurfaceHandles
-e: game crashes with Fatal Content Error-tested so far: win7/chrome -repro:--go to www.gm99.com/pal/--login with details below (chr... Read more
Orientation view gets distorted on LG-P940 when device is rotated
Orientation gets broken on LG-P940 when device is rotated Read more
[WP8] crash when calling marketplace search with an empty string
To reproduce:1. Open attached project. It is the robotoWP plugin2. Build & run for WP83. Click Marketplace search task4. Without... Read more
When building input related scenes to x86_64 architecture the scenes doe...
1. build any of the following scenes from betaproject on standalone for x86_64 on windows:WidgetsMenu 3DLayout groups 2. interact wi... Read more
uGUI slight offset between image and raw image
To reproduce:1. Open attached project2. Open "scene". It contains a canvas with two images. One image is a raw image (texture), the ... Read more
Cant select field in Assertion Component
Steps to reproduce : - import the project attached- go to Main Camera- next to "Main.Camera" dropdown select a field to compare and ... Read more
Description of Rigidbody.AddExplosionForce uses wrong parameter names in...
-e: see title -repro:--open /Documentation/html/en/ScriptReference/Rigidbody.AddExplosionForce.html--NOTICE the description doesn't ... Read more
Cube Cloth doesn't work
To reproduce:1. Open attached project (new unity project 15 2. I've attached it in a further edit)2. Open test scene3. Inspect the e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor freezes and constantly repaints when the Open XR's Project Validation Player Settings are opened
- Tile Palette’s “(Paint on SceneRoot)” tilemap has “hide” and “ping” target buttons but they do nothing when clicked
- Texture memory does not get released when using Direct3D12 Graphics API
- Element background colors change places in Game window after reopening UI Builder
- Unity Theme can't be changed when any compilation errors are thrown