Search Issue Tracker
HingeJoint2D.jointAngle inconsistent
To reproduce:1. Open attached project2. Open scene "jointTest"3. In the scene view top-left corner the HingeJoint2D.jointAngle is di... Read more
The position gizmo does not appear for world space canvas
To reproduce:1. Create a project, set it to 3d2. Add canvas3. Set the canvas render mode to world space4. Try moving the canvas - th... Read more
Crash occurs when regenerating geometry (UniCSG)
To reproduce:1. Open the attached project2. Open the scene "Dungeon"3. Click on the game object called "Dungeon" (or its child "Cube... Read more
Shader keywords not being set/respected correctly
Steps to reproduce : - import the project attached- open the "DopShadowTest" scene- select the "DropShadow" material- toogle the "us... Read more
Graphics.DrawMeshNow() does not work consistently with custom inspectors
To reproduce:1. Open attached project2. Enter play mode3. Select text box and make it smaller4. Notice a magenta box flickeringExpec... Read more
A custom UI element I scripted, when placed on a GameObject and viewed i...
To reproduce:1. Open attached project2. Open the "Repeat Button Scene"3. Select Canvas/Button from the Hierarchy4. Select the inspec... Read more
Selection List Bug- uGUI beta
When using the the sample project provided with the 4.6 beta, I was looking into the scene called "widgets", when using the selectio... Read more
Time Manager page needs to be updated - grammar issues and new screen shot
Time Manager page needs an updated screen shot - please see attached screen shot for details. There are also the following issues: -... Read more
Script debugging is broken
When the application is built with script debugging enabled, it starts to lag right after the start and then a few seconds later it ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks