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Fixed
Votes
0
Found in
Issue ID
473645
Regression
No
Audio Channel mapping on 5.1 is incorrect when using compressed sounds
When a native 5.1 audio clip is switched to compressed the audio channels are mapped incorrectly.
To reproduce this open the attached project.
1) open test scene
2) check the preview in the inspector for the 5.1fix audio clip
3) notice that the channels will be played correctly
4) play the scene and notice that audio channels are correct
5) build and run and notice that the audio channels are correct
6) switch the audio clip format to compressed and hit apply
7) notice now that the preview render is no longer the same
8) notice that when you preview the clip the channels are incorrect
9) play the scene and notice the channels are again incorrect
10) build and run and notice that the audio channels are incorrect
There is a small fix for this that should be pushed to the release 3.5 branch after 3.5.3 is release to get this in for 3.5.4.
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