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1
votes
Fixed

[IL2CPP] Build fails when both Vivox and Burst are present in the Project

Package: Burst

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Feb 22, 2023

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Version/s: 1.8.3

How to reproduce:1. Open the attached Project "BurstVivoxBug"2. Build the Project with IL2CPP set as the Scripting Backend Expected ... Read more

0
votes
Fixed

[Android][GLES3] Skinned Mesh with custom material is rendered glitchy o...

Mobile

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Feb 26, 2019

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Version/s: 2018.3.5f1, 2018.3.6f1

Repro steps:1. Open attached project2. Build and Run on Android3. Observe the two models Actual: The left figure is glitching out Re... Read more

0
votes
Fixed

Bootcamp project on Asset Store is not working in Unity 5

Asset Import

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Apr 12, 2015

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Version/s:

This one is broken beyond repair, even in older version of Unity. Might just as well delete it. Read more

0
votes
Fixed

[Quest 2] Input field selected state getting stuck when dragging and sel...

Package: OpenXR Plugin

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Apr 30, 2024

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Version/s: 1.9.0

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/KeyboardTestingScene.unity” Scene3. Switch to... Read more

1
votes
By Design

.mp3 playback position is inaccurate when loaded with .streamAudio while...

-

Nov 13, 2024

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Version/s: 2022.3.52f1, 6000.0.28f1, 6000.1.0a5, 6000.2.0a1, 6000.3.0a1

Reproduction steps:1. Open the attached “UUM-87265“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode... Read more

0
votes
Fixed

[Shader Graph] Shader's "Scene Depth" Node stops working when a Shader K...

Package: Shader Graph

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Dec 05, 2019

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Version/s: 7.1.5, 7.2.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Inspect the Quad in front of Camera3. Open "ShaderBug"... Read more

1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

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Jan 28, 2016

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Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

0
votes
Fixed

WebGL build error: LLVM ERROR: ExpandArithWithOverflow: At least one arg...

WebGL

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Apr 09, 2015

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Version/s: 5.1.0b1

-e: see title, build doesn't finish -repro:--open attached project--build for webgl--NOTICE build errors and stops Read more

0
votes
Third Party Issue

[Android] Signal 9 is not returned after Application.Quit() on <9 Andro...

Android

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Dec 08, 2021

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Version/s: 2019.3.0a1

To reproduce:1. Have a project that utilizes Application.Quit()1. Build the project and run on applickable device2. Observe the logc... Read more

0
votes
Fixed

bool properties do not enable/disable consistently when they are clicked

IMGUI Framework

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Mar 24, 2023

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Version/s: 2022.2.0f1, 2023.1.0b1, 2023.2.0a1

Reproduction steps:1. Open the attached project “PSDProject”2. Select the “Assets/test.psd” asset3. In the Inspector Window enable/d... Read more

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