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Trying to read mesh produces "Reading UV coordinates of mesh "" failed. ...
How to reproduce:1. Open the attached "fps_stripped" project2. Build the project3. Run the built project twice4. Click “Create Room”... Read more
Bootcamp project on Asset Store is not working in Unity 5
This one is broken beyond repair, even in older version of Unity. Might just as well delete it. Read more
[2D/3D Mobile Template] "Internal: Deleting an allocation" warning are t...
Steps to reproduce:1. Open 3D or 2D mobile template2. Enter Play Mode3. Observe the Console Actual Result: Warnings are thrown in th... Read more
"Global event received: domain-reload" written out as warning to editor ...
This gets printed to the warning log on every domain reload: Global event received: domain-reload (Filename: C:/Projects/unity/Edito... Read more
Fatal signal 11 (SIGSEGV), code 2 crash on Android devices
Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more
Visual Effect does not emit particles when the Sequential Circle's Norma...
Reproduction steps:1. Open the attached “BugRepro“ project2. Open the “Assets/Samples/Input System/1.0.2/Gamepad Mouse Cursor/Gamepa... Read more
WebGL build error: LLVM ERROR: ExpandArithWithOverflow: At least one arg...
-e: see title, build doesn't finish -repro:--open attached project--build for webgl--NOTICE build errors and stops Read more
Object reflection is not set when using custom reflection
Reproduced on:1. Download user's project and open in Unity2. Open scene "SceneTest" and observe the objects3. Open scene "SceneTest ... Read more
[Mobile] Resetting the Player Settings does not reset Icons to default e...
Repro steps:1. Create a new project2. Switch build target to Android/iOS3. Go to Player Settings -> Icon4. Assign any icon5. Clic... Read more
CPU spikes from CanvasScaler.Update when using 'Constant Physics Size'
Reproduction steps:1. Open the attached project2. Open the available scene3. Play scene4. Open the profiler5. Observe the CanvasScal... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used