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”ArgumentNullException: Array cannot be null” error is printed when pass...
How to reproduce:1. Open the user’s attached “WWWFormError.zip” project2. Enter Play Mode3. Observe the Console window Expected resu... Read more
Drag Prefab instance to Scene view is broken
From user: 1) Prefabs dragged into the Scene view places it to a seemingly random position in the hierarchy. See full forum post. [h... Read more
[2D][Tilemap] Null exception when clicking on Active Tilemap dropdown wh...
[2D][Tilemap] Null exception when clicking on Active Tilemap dropdown while using custom brush script Repro steps:- Select Grid Info... Read more
Error in the Console when switching the API Compatibility Level and usin...
How to reproduce:1. Open the attached project “IAsyncEnumerableTest.zip“2. Switch the API Compatibility Level from “.NET Standard” t... Read more
[2D][Tilemap Extras] GameObjects painted with GameObject brush do not ap...
Reproduction steps: 1. Open user attached "GOBrush_Test.zip" project2. Open Window > 2D > Tile Palette3. Change “Default Brush... Read more
Custom function node's string edit fields wraps entered text
Version tested 2023.2.0a10 Steps to repro: 1) Open any SRP template 2) Create a new SG 3) Create a custom node, set its mode to stri... Read more
Particles do not die when using a Trigger and Ring Buffer.
How to reproduce:1. Download and open the attached project2. Enter "Play" mode3. Observe the Game view Expected outcome: Particles d... Read more
[Quest] Crash on Subsystem::InitializePlugin when initializing VR in Pla...
Reproduction steps:1. Open the attached project "ReproProj"2. Connect the Quest device with Oculus Link and Enter the Play Mode3. Cl... Read more
[Android] [IOS] Unable to display an app Over Native UI when built
Reproduction steps:1. Open the attached project "ReproProj"2. Build And Run on an Android / IOS device3. Observe the background arou... Read more
"Failed to import package project" when opening a project that was creat...
Reproduction steps:1. Open the Unity Hub2. Press on the user icon and select the “Sign out” tab3. Press the “New Project” Button4. P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons