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2
votes
Fixed

[Win Store Apps] issue with two audio output channels on PC

Windows Store Apps

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Feb 12, 2014

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Version/s: 4.3.3f1

Switching between two audio output sources (speakers plugged in back panel and headphones plugged in front panel) causes a problem, ... Read more

2
votes
Fixed

When loading an asset bundle that contains a SpriteRenderer, the sorting...

2D

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Feb 12, 2014

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Version/s: 4.3.3f1

To reproduce:1. Open attach project2. Open Test scene3. Enter play modeExpected result: The prefab is instantiated and looks same wa... Read more

0
votes
By Design

Offsetting a character controller on a Mecanim character causes the roo...

Animation

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Feb 12, 2014

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Version/s: 4.3.0f4

To reproduce:1. Open "bug.Unity" scene file2. Enter play modeExpected result: The character is rotating in the same way as the anima... Read more

0
votes
Fixed

Crash when trying to disable UIrenderer

UI

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Feb 12, 2014

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Version/s: 4.6.0b2

To reproduce:1. Create any uGUI object (Text for example) in any project2. Create a script which contains this line in Start():GetCo... Read more

0
votes
Fixed

Game view preview of uGUI doesn't update after resize

UI

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Feb 12, 2014

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Version/s: 4.6.0b2

To reproduce:1. Open attached project2. Open scene "Example - Layout"3. Make sure you are using the default layout4. Switch to the g... Read more

0
votes
Not Reproducible

Example code for NavMesh.CalculatePath is broken

Docs - Scripting Reference

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Feb 12, 2014

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Version/s: 4.6.0b2

1. Open documentation page via Help->Scripting Reference2. Find docs for NavMesh.CalculatePath Example code has the following pro... Read more

0
votes
By Design

Setting Time.TimeScale to zero and then restoring it to normal speed del...

Animation

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Feb 12, 2014

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Version/s: 4.3.0f4

Steps to reproduce : - import the project attached- open the "Repro" scene- press space and notice the message in the console- unpau... Read more

0
votes
Fixed

uGUI does not refresh when setting one of the predefined resolutions

UI

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Feb 12, 2014

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Version/s: 4.6.0b2

To reproduce:1. Take any project that uses uGUI2. Undock the game window3. Change the resolution using the predefined resolutions pu... Read more

0
votes
Fixed

Rect Transform Pivot also needs to always have prefab override status

UI

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Feb 12, 2014

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Version/s: 4.6.0b2

Changing the Pivot value on a RectTransform in a Prefab updates the Pivot value in all instances of that Prefab. Rune says that shou... Read more

0
votes
Won't Fix

Project Browser shows '0' results in Asset Store when making a "t:Sprite...

Project Browser/Hierarchy

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Feb 12, 2014

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Version/s: 4.5.0b2

Project Browser shows '0' results in Asset Store when making a "t:Sprite" search. Please see attached screen shot for details To rep... Read more

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