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Massive memory leak leading to system running out of memory
To reproduce: 1. Try opening the attached project Read more
Dwarf combat + jaegersimulator crashes plugin
-repro: --set channel to Stable --go to http://apps.warnerbros.com/thehobbit/dwarftraining/us/public/ --select player and opponent ... Read more
It's impossible to see some colliders when 2d transform handle is in the...
1. have any sprite in scene 2. add box or edge collider 3. observe how the collider is hidden underneath the transformhandle 4. they... Read more
Deleting a state in an animator can cause links from "Any State" to be d...
To reproduce: 1. Open project AnimatorAnyStateBug 2. Open New Animator Controller 3. Select "Any State" - notice how it has two tran... Read more
C# function declarations are missing out parameters
http://docs.unity3d.com/Documentation/ScriptReference/EditorGUIUtility.RGBToHSV.html static void RGBToHSV(Color rgbColor, float H, f... Read more
ubuntu launcher bar icon issues
-e: the icon in the launchbar seems to have alpha issues -repro: --build attached project (see user reply) --run in ubuntu --NOTICE... Read more
Text goes over the edge of an input field and overlaps inspector's text ...
To reproduce: 1. Open the project I attached (it's more ready-to-test than the user's) 2. Open the scene 3. Click on main camera 4. ... Read more
AdSupport.framework is now included (but not enabled) in iOS builds
To reproduce: 1. Create new project 2. Build and run on iOS 3. Check in xcode that AdSupport framework is added, but not enabled (wa... Read more
Additional (non mecanim controlled) bones specified using the Skeleton M...
To Reproduce: 1. Open MirrorHUmanoid project 2. Open MirrorTest scene 3. Enter play mode 4. Observe the broken animation Read more
DisplayProgressBar replaces forward slash with a backslash
To reproduce: 1. Open project UnityBugReport_ProgressBarSlash 2. In project go to Editor > ExampleCode. Notice that the title has a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled
- “NullReferenceException” thrown in Console when changing Profile field to ‘DefaultLookDevProfile’ in Lighting window after deleting Directional Light
- "GardenDraft_LightingSettings" Asset is included in the URP Sample Template
- “Releasing render texture that is set as Camera.targetTexture!” Error thrown in the Console when undoing/redoing Camera addition in Graphics Compositor window > Render Schedule list
- The cursor moves into wrong place when renaming folder/asset