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Crashes on some Macs in GetCurrentResolution when manipulating monitors
Low frequency issue on mac that has been seen since 3.0 when adding or removing projectors, monitors, going out of sleep and similar... Read more
The editor froze while connected to the debugger
To reproduce: - Load the attached project in Monodevelop - Load the attached project in Unity - Connect the debugger to the unity ed... Read more
Refreshing and docking issue
To reproduce the dock issue: - Make a view tab floating - Maximize the view so it covers one or more smaller docked tabs - Drag the ... Read more
Playback volume on iPhone, mute issues when microphone starts
To reproduce: 1. Open project CaptureScreen_2 2. Build and run for iPhone 3. On iPhone playback volume is lowered when microphone is... Read more
Multi-object editing not supported for Audio Import Settings
To reproduce: - Open attached "AudioMultiEdit" package - Select 2 audio files in Project Browser - Observe that user can not change ... Read more
[Lightmapping] better error message for nothing to do in job
Steps to reproduce : - bake light probes and see the error : Something went wrong in the Beast lightmapper: Job Execution Failure ... Read more
Animation editor is taking up 100% of one CPU core
Animation editor is taking up 100% of one CPU core I have this problem on multiple pc's with the same project. I've also tried it i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller throws MissingReferenceException after undoing Layer Creation
- Full stack trace is always printed when an exception occurs in an IL2CPP build
- Licensing Client fails to launch when opening Unity Hub (licensing client path is not found)
- Licensing Client fails to launch when opening Unity Hub
- Different custom Shader behavior when GPU Resident Drawer is enabled