Search Issue Tracker
"Prerendered Icon" setting is not passed to Xcode
To reproduce: 1. Open the attached project 2. Edit -> Build Settings -> Player Settings 3. Verify that "Prerendered Icon" setting is... Read more
Caching.cleancache does not work
Caching.cleancache does not work on Android devices in Unity 4.3. This is a regression from Unity 4.2. Reproduced on: Google Nexus ... Read more
AudioClip.getData returns zeroes if used with compressed audio types
Documentation of AudioClip.getData is missing a mention that only AudioClips with the load type set to DecompressInMemory support Ge... Read more
Fullscreen standalone performance issues with nvidia gpu
Machine needs to have windows and nvidia gpu (reproduced with 640m and 740m) To reproduce: 1. Open attached project 2. Build and ru... Read more
Unity UI breaks when an empty OnRenderImage call is attached
To reproduce: 1. Open any project 2. Attach ScratchPaper.cs script to the main camera 3. Enter play mode Expected result: After lea... Read more
Animation importer bug: non keyframed channels (scale) are animated in U...
To reproduce: 1. Open the attached Maya file in Maya 2. See how that joint10 has no scale animation 3. Import the file in Unity 4. O... Read more
Move Up a Component on a Prefab calls a fake warning dialog
To reproduce: 1. Create a new project 2. Create a game object 3. Drag it to the project view so it becomes a prefab 4. Click on the ... Read more
Coroutines page in unity manual has a C# function that includes "yield r...
Coroutines page in unity manual has a C# function that includes "yield return" instead of the correct "yield return null". To repro... Read more
Drag&Drop mouse icon doesn't change on custom editor unless it is docked
To reproduce: 1. Open attached project 2. Go to Custom -> Open 3. While the editor is undocked Drag&Drop a prefab into it 4. It's re... Read more
Unable to update to meshcollider with skinnedmeshrenderer and BlendShapes.
To reproduce: 1. Open testPlugin project 2. Open testBlendShapes scene 3. Press play 4. Move around sliders Expected result: Mesh ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window