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GUI labels don't show up in simulator
To reproduce:1. Open attached project2. Build and run for iOS simulator3. Notice that labels don't show up (screen attached) Read more
error console not shown in dev build
-e: error console not shown in dev build -the console is not shown for dev builds of Windows/OSX standalone or webplayer -repro:--bu... Read more
Cannot open the Sprite Editor after using Undo a few times
Shorter steps to reproduce: - Import the project- Try to open sprite editor Note Changing layout gives you error in the console and ... Read more
Leaving play mode causes script panels in inspector to appear blank
To reproduce:1. Open project echobox2. Open scene test3. Select First Person Controller > Main Camera in the Hierarchy4. Enter pl... Read more
Rigid2D.Velocity and transform.position are v3 & v2
Currently transform.position and rigid2d.velocity are v3 and v2 respectively forcing for some unsightly code such as this: Gizmos.Dr... Read more
Adding a 2D or 3D collider to a prefab doesn't result in correct bounds
To reproduce:1. open the provided project and scene2. select Ship from the Assets window3. in the Inspector, add a 2d box collider o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed