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[NavMesh Components] NavMeshSurface includes non-Navigation Static setti...
How to reproduce:1. Open the attached project "case_1394134.zip"2. Open the "SampleScene" Scene3. Open the Navigation window (Window... Read more
[Inspector] Reorderable list element is not deselected after clicking th...
Reproduction steps:1. Open the attached project in "My project.zip"2. Open SampleScene3. Select Directional Light in hierarchy4. In ... Read more
[Metal][URP] GameObjects with Tessalation Shader get artifacts/become co...
How to reproduce:1. Open the user's attached "TessellationIssue-2021.2.zip" project2. Open the Scene "SampleScene"3. Zoom in/out the... Read more
ArgumentOutOfRangeException error is thrown when element is deleted in t...
Reproduction steps:1. Open the user's project2. Select "New List View Container.asset" in the Assets folder3. Press the '+' button i... Read more
Script is created in Assets root folder when creating a new C# script vi...
Reproduction steps:1. Open the user's attached project2. Go to Edit > Shortcuts > bind a shortcut for "Main Menu/Assets/Create... Read more
URP Decal Material moves out of bounds when changing the Render Scale va...
How to reproduce:1. Open the attached project "DecalResolutionScale.zip"2. Open "SampleScene" Scene3. Open the Game view4. Select th... Read more
Unity Window not launching from specified hardware display when using co...
How to reproduce:1. Open the attached project "ReproProject.zip"2. Open "SampleScene" Scene3. Build the Project (File > Build Set... Read more
[UI Toolkit] Special characters \n, \t and \r are encoded in the UI
Reproduction steps:1. Create a new Unity project2. Create a new UI Document (Right-click Assets > Create > UI Toolkit > UI ... Read more
[ProBuilder] Unity CPU usage rises by ~20% when ProBuilder Window is ope...
How to reproduce:1. Download the attached project 'PB CPU Usage Issue.zip'2. Open Task Manager and observe CPU usage of Unity3. Open... Read more
Font.RequestCharactersInTexture loads surrogate pairs instead of glyphs ...
How to reproduce:1. Open the attached project ("FontTest.zip")2. Go to Window -> General -> Test Runner3. In Test Runner, make... Read more
All about bugs
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Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
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- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default