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Cursor flickers when dragging objects in the New Hierarchy Window
When dragging objects in the New Hierarcy Window in TransformSort mode, the cursor is flickering. In the attached video it is not po... Read more
plugin java installer won't install on IE11
-e: see title, works on other browsers and systems -repro:--publish the webinstaller test to web--uninstall any webplayer you have i... Read more
index < m_FloatCount is shown when running a scene with a blend tree wit...
Steps to repro:1. Open the project and the scene called "1"2. Press Play3. Observe the errors in the Console.These errors are caused... Read more
Unity crashes when trying to undo layer deletion in Animator
Steps to repro:1. Add a layer in the Animator2. Delete it3. Press ctrl-z4. Observe the crash or errors depending on your system: htt... Read more
Color Picker window refresh is bad
Color Picker window refresh is bad - please see attached video for details. To reproduce:- Create a project- Add a directional light... Read more
Build crashed failing to set a resolution when running in window mode
Steps to reproduce : - import the build attached- run in in window mode and the build will crash *Note :Full project can be found in... Read more
"About Unity..." window says '(c) 2013 Unity Technologies ApS'
"About Unity..." window says '(c) 2013 Unity Technologies ApS. All rights reserved.' Should it not be '2014'? Please see attached sc... Read more
Angry Bots crashes on WP8 when paused/resumed on level restart
Run angry bots on WP8, open up the menu, press restart and quickly press the windows button to pause the game. Return to game, quick... Read more
[Atlas] Atlas from multiple textures causes larger texture than needed
To reproduce:1. Open the attached project2. Drag the "Create Atlas" script on to the Main Camera3. Press Play4. Notice the atlas tha... Read more
Some buttons are highlighted even if not hovered
To reproduce:1. Open the project2. Open the scene "Layout Groups"3. Play it4. Try moving your mouse around rather fast5. See that so... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject