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Shaders with Custom Material editors throw exceptions in SubstanceImport...
To reproduce:1. Create a new project and import the attached assets2. Select the substance parent3. Drag the "NewShader" into the sh... Read more
Android builds takes much longer than iOS
Build to google project or android apk takes much longer than iOS export Read more
Using glSubTex in a plugin to update a small section of a larger texture...
The fps drops from 60 to 15. This is reproducible only on a few devices. Reproduced on:Google Nexus 10 with Android 4.4 Reproduced w... Read more
Calling AssetBundle.Unload Forces all current AssetBundle.Load's to fini...
To reproduce:1. Open attached project "AssetBundles 4.3"2. Open scene test. It contains a button that when pressed will try to load ... Read more
A character from multiple assetbundles fails to initialize animator
To reproduce:1. Open attached project2. Open scene "AvatarAssemblyTest"3. Enter play mode - wait a bit until a character appears in ... Read more
The animationState property always returns null
To reproduce:1. Import the attached unitypackage2. Open up repro scene3. Enter play mode - notice the error log in the console A nul... Read more
[WP8] Input.gyro.gravity is always 0,0,0
To reproduce:1. Open repro package2. Open scene panorama3. Build and run for WP84. The app outputs the input.gyro.gravity - it's alw... Read more
Crash when opening a uGUI lighting example scene
To reproduce:1. Open attached project2. Open scene Lighting - crash! Does not crash in 4.6.0b7This is one of the example uGUI scenes Read more
Multiple overlaped GameObjects start rendering in the reverse order at t...
Steps to reproduce:1. Open 'scene1.unity'2. Press play, hold left mouse button to spawn ~10 ammo gameObjects3. Press pause4. Using t... Read more
Universal shader ignores Glossiness when using Reflection Probe
Steps to reproduce : - import the project attached- open the scene "ProbBug_Case606223"- select the sphere with "Use Reflection Prob... Read more
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