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undoing changes crashes the editor (hierarchy/rigidbody changes)
The project contains a vehicle setup. myCar2 is the vehicle, which has wheels/other objects as children. To reproduce:1. Open attach... Read more
Trying to deploy to a locked 8.1 phone throws unrelated errors
To reproduce:1. Create an empty project2. Set the platform to windows store with phone 8.1 sdk3. Build & Run into a locked devic... Read more
WP 8.1 generated solution has some tile and icon errors
Icons and tiles that are set from unity seem to be wrong on the generated solution when building for Windows Phone 8.1 To reproduce:... Read more
When inspecting Mesh Data of baked NavMesh asset, the text messes up aft...
To reproduce:1) Get a baked Nav Mesh asset2) Expose Nav Mesh Tiles -> Element 0 -> Mesh Data, make mouse focus inside it3) Min... Read more
Cannot set Preferred Width in the Layout Element Component
Steps to reproduce : - create a new project- create three buttons and parent them as children to an Empty Game Object with a Vertica... Read more
Cannot set Flexible Width in Layout Element Component
Steps to reproduce : - create a new project- create three buttons and parent them as children to an Empty Game Object with a Vertica... Read more
SystemInfo.supportsLocationService is False on Windows Phone
Steps to reproduce:1. Download attached project2. Deploy it to Windows Phone 8.1. Either if you allow Location service or not, Syste... Read more
All Sprite references disappear when upgrading from 4.5.2f1 to 4.5.2p2
With the attached project:0. Make sure the Library folder is deleted1. Open the project using Unity 4.5.2p2, open the scene f1 (whic... Read more
Handheld class is not available in Windows Store Apps platform
Steps to reproduce:1. Download attached project or create a project which uses Handheld class.2. Build it to a folder. Exception wil... Read more
AssetBundle.Unload(false) shouldn't be called when forcing OpenGL
To reproduce:1) Open up the attached project2) Build the "Main" scene with "Development build" option checked on a Windows standalon... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present