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java installer fails silently
-e: see title, after clicking Run nothing happens-tested & repro: WinXP +FF26, Win7 +IE10+FF -repro:--uninstall webplayer--get l... Read more
Applying body mask in the Animation Import tab doesn't work
Applying avatar mask in the Animation Import tab has issues: 1) Applying an avatar mask to an animation doesn't work when done for t... Read more
transform.position assign attempt for 'X' is not valid. Even after leavi...
To reproduce:1. Open attached project. SliderHinge scene2. Enter play mode3. Observe the consoleExpected result: everything works so... Read more
OffMeshLink generation doesn't generate OffMeshLinks when HeightMesh is ...
- Set JumpDistance to appropriate value, greater than distance between platforms.- Try to bake NavMesh with enabled/disabled HeightM... Read more
"SpriteRenderer trying to 157x157 tile a sprite" thrown when adding rect...
To reproduce:1. Open attached project. It includes a 64x64 sprite2. Make sure that the sprite included has it's Mesh Type set to Ful... Read more
-in the uGUI2 example scroll view, the items outside the scroll rect ar...
to reproduce:1. Open uGUI Example project2. Open Scroll View scene3. Observe the CanvasExpected result: Scroll View entries are not ... Read more
"Set up defaults for 2D" doesn't work when creating a new project
To reproduce:1. Have an open project in Unity2. Click: File -> New Project3. In the dialog, select "Set up defaults for 2D"4. See... Read more
Pow() does not work on mobile
To repdroduce:1. Open the attached project2. Build it for iOS3. Click Enable/Disable fix and see that the plane curves slightly When... Read more
Reverting an UI object back to prefab they are no longer children of Canvas
To reproduce:1. Open attached "revertprefab" project2. Open test scene3. Move one of the children of Button under the other, this wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask