Search Issue Tracker
OnApplicationFocus and OnApplicationPause are not called on
OnApplicationFocus and OnApplicationPause are not called properly on Blackberry devices. Read more
URL in Application.Quit documentation is not correct
In the scripting reference documentation of the Application.Quit the url to the Apple technical Q&A is not correct. Documentation p... Read more
First Input Causes Editor Lag
To reproduce: 1. Open attached project 2. Open test scene 3. Enter play mode 4. After a few seconds hit space button Expected result... Read more
Mecanim transition preview has bad layout in the Inspector
- In an Animator Controller create two states and add a transition between them - Click on the Transition to preview it in the Inspe... Read more
Mondevelop crashes when clicking on any line in a boo script
To reproduce: 1. Open attached project 2. Open "EventManager" script 3. Click on any line - monodevelop crashes Does not crash with... Read more
Attempting to get a component that isn't present allocates memory
Steps to reproduce : - import the project attached - open the scene - open the Profiler - press play and notice that GetComponentA... Read more
ArgumentException from "Cookie" header after building for webplayer
To reproduce: 1. Open attached project 2. Open scene error 3. Enter play mode - an argumentexception is thrown. It seems that there ... Read more
It's impossible to change code example language in the page for AssetPos...
To reproduce: 1. Open /ScriptReference/AssetPostprocessor.OnPostprocessAllAssets.html 2. Try to switch the example program language... Read more
Property does not render its children when it's rendered with PropertyFi...
To reproduce: 1. Open attached project 2. Open "scene" 3. Select "GameObject" 4. Look at the inspector. There are two lists, both re... Read more
Editor crashes after switching animation type to humanoid
Switching animation type to humanoid and clicking the apply button causes Unity editor to crash. Reproduced with: Unity Version 4.3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU