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astcenc.exe tool requires Redistributable Package x86 installed
Building Android project with ASTC texture compression generates error message: Failed to execute 'astcenc.exe' on computers which d... Read more
AngryBots crash on Windows Phone 8.1 512MB Emulator
Steps to reproduce:1. Build AngryBots to a folder2. Open it with Visual Studio and deploy to WVGA 4 inch 512MB Emulator3. Play aroun... Read more
Windows Phone 8.1 player appears as MetroPlayerARM in Profiler
Steps to reproduce:1. Open any project.2. Deploy it to WP8.1 platform, with Internet capabilities enabled3. Open Profiler window, se... Read more
Pause/Resuming WP 8.1 with landscape orientation is broken
When auto-rotation is used with WP 8.1, pause-resuming on a landscape orientation is broken and leads to several issues. To reproduc... Read more
Cannot access Standard shader in Vertex Lit project
When you open a project that was saved with Legacy Vertex Lit rendering mode, if you select an object that uses the Standard shader,... Read more
On Mac not all SpeedTree textures appear in Legacy VertexLit mode
When using the Legacy Vertex Lit rendering mode, SpeedTree materials do not utilize color or alpha values from texture maps. The Leg... Read more
When changing font size text from another game object appears in text field
To reproduce:1. Open attached project2. Open Test text scene3. Select Text game object (with "uhuihui" text inside)4. Increase font ... Read more
Collision is detected only by one out of two script components
To reproduce:1. Open attached project2. Open test5 scene3. Select sphere game object4. Notice that On Collision (Script) is attached... Read more
Updates to GetComponent(string) on implicit "this" / "self" generates wr...
To Reproduce:1. Open 'Test.cs' in the attached project, Observe the line 'Component comp = GetComponent(scriptname)2. Run API update... Read more
A Toggle control when added to a layout group does not get repositioned
To reproduce:1. Open attached project2. Open ToggleinAGroupError scene3. Scene has a vertical layout group and tree child toggle con... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled