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0
votes
Fixed

IL2CPP should not strip out methods of Nested Classes marked with [Prese...

IL2CPP

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Oct 22, 2015

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Version/s: 5.2.2f1

-e: Using the [Preserve] attribute works great for class methods, except nested classes. For nested classes, IL2CPP seems to strip t... Read more

0
votes
Fixed

Calling AudioSource.Play in Animation Event crashes Unity

Animation

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Oct 22, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Open attached project2. Open scene "/Scene/AnimationEventBug"3. Open Animation window and select "03_childHom... Read more

0
votes
Fixed

[CacheServer] Changing date modified on directory meta file causes all f...

Assets Management

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Jan 04, 2016

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Version/s: 5.2.2f1

Steps to reproduce: 1. Run the included CacheServer2. Open the project until it full loads. Make sure to enable usage of Cache Serve... Read more

0
votes
By Design

Transparent plane is drawn behind objects that are closer to the camera ...

Camera

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Nov 16, 2015

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Version/s: 5.2.2p2

Reproduction steps:1. Open attached "Experiment" project.2. Open "test" scene.3. Double click "Terrain" game object in the hierarchy... Read more

0
votes
Fixed

[compute] very slow compute shader import since 5.1 (often timing out)

Shaders

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Nov 18, 2015

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Version/s: 5.2.2p3

Since GL4.3 and GLES3.1 support, importing compute shaders in the editor takes much longer time. Often timing out (bad performance o... Read more

1
votes
Fixed
5
votes
Fixed

[AssetBundle] Wrong dependencies are recorded in a manifest file

Asset Bundles

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Oct 23, 2015

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Version/s: 5.2.2f1

This Zendesk ticket (see bottom of comments) has a lot more detail. We never solved this one. An AssetBundle manifest file gets wron... Read more

0
votes
Duplicate

Crash when animation states are copied on "CollectPPtrs"

Animation

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Oct 23, 2015

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Version/s: 5.2.2f1

1. Open attached "Testas" unity project.2. Go to "Assets > Animazioni > player > idling > notmoving_noequip".3. Select a... Read more

0
votes
Fixed

Copying transition between default SubStateMachine and Entry state crash...

Animation

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Oct 23, 2015

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Version/s: 5.2.2p1

How to reproduce:1. Create a new project2. Create new animator controller3. Create SubStateMachine and make transition from Entry no... Read more

1
votes
Fixed

Particle Sorting by distance broken

Shuriken

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Oct 23, 2015

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Version/s: 5.2.2f1

Particle Sorting by distance is broken Unity in 5.2.2f1 Read more

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