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0
votes
By Design

Shadows are not calculated correctly in WebGL Build when using a custom ...

Package: Scriptable Render Pipeline Universal

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Sep 06, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the attached project "ShadowRecieverBug.zip" 2. Build And Run the project Expected results: The purple ba... Read more

0
votes
Fix In Review

[URP] Built-in to URP Render Pipeline Converter fails as cascade levels ...

Package: Scriptable Render Pipeline Universal

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Sep 17, 2021

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Version/s: 12.0.0

How to reproduce: 1. Create a new 3D template project 2. Open Package Manager and Import Adaptive Performance package 3. Downloa... Read more

0
votes
Fixed

The Tilemap in the Game view is over-scaled and blurred when using Pixel...

Package: Scriptable Render Pipeline Universal

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Sep 08, 2021

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Version/s: 13.0.0

How to reproduce: 1. Open the attached project "Pixel Perfect Camera.zip" 2. Open the Game view window (Window>General>Game) Expect... Read more

0
votes
Fixed

Assets with missing shaders have no preview thumbnails when using URP

Package: Scriptable Render Pipeline Universal

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Feb 02, 2022

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Version/s: 12.0.0

How to reproduce: 1. Open user's attached project "YataiMura.zip" 2. In the Project window search for any Model or Prefab Expected ... Read more

0
votes
By Design

Camera uses Viewport Rect for mouse position when the Camera's Render Ty...

Package: Scriptable Render Pipeline Universal

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Dec 30, 2021

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Version/s: 14.0.0

How to reproduce: 1. Open the attached project "ViewportRectBug.zip" 2. Open "SampleScene" Scene 3. Select the "OverlayCam" GameObje... Read more

0
votes
Fixed

[URP] ExitingEditMode and ExitingPlayMode are not logged when calling Pl...

Package: Scriptable Render Pipeline Universal

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Sep 27, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user-submitted project 2. Enter and exit Play mode 3. Observe the Console window (Window > General > C... Read more

1
votes
Fixed

Macro redefinition warnings in the Inspector window when selecting a spe...

Package: Scriptable Render Pipeline Universal

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Sep 13, 2021

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Version/s: 12.0.0

Reproduction steps: 1. Open the user's attached project "URPShaderWarning-2021.2.zip" 2. Go to Assets, select "ShadowCasterOnly.shad... Read more

0
votes
Won't Fix

[URP] [2D] Game view zooms in and out when moving cursor in the Inspector

Package: Scriptable Render Pipeline Universal

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Sep 12, 2021

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Version/s: 2021.1, 2021.1.20f1

Reproduction steps: 1. Open the user's attached project 2. Open the 'Scenes/NightGarden' Scene 3. Enter Play Mode 4. Select the 'Tor... Read more

0
votes
Fixed

[Linux][URP] "Cancelling DisplayDialog" errors when opening "3D Sample S...

Package: Scriptable Render Pipeline Universal

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Oct 07, 2021

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Version/s: 13.0.0

Reproduction steps: 1. In Unity Hub, create new "3D Sample Scene (URP)" Template project 2. After project opens, observe Console win... Read more

0
votes
Fixed

[URP] Material using the Sprite-Unlit-Default shader doesn't change colo...

Package: Scriptable Render Pipeline Universal

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Oct 05, 2021

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Version/s: 13.0.0

How to reproduce: 1. Open the attached project "shaderTint" 2. Open the Scene "testScene" (Assets/testScene.unity) 3. In the Hierarc... Read more

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