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2
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[Android] CommandBuffer.DrawProcedural fails to render in the Player wit...

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Oct 16, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-119869“ project2. Build and Run the Android Player3. Observe the Player Expected result:... Read more

4
votes
Active

Cloth starts jittering when a related gameObject is selected in the Insp...

Cloth

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Nov 17, 2020

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Version/s: 2018.4, 2019.4, 2019.4.14f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the attached project named "Case_1293351"2. Open the BrokenCloth Scene and enter Play mode3. Select the "Cl... Read more

0
votes
Active

Clicking on red square next to Apply button in Material Editor window th...

Package: Probuilder

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Oct 15, 2025

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Version/s: 6.0.7

Steps to reproduce:1. Create new Unity project using empty URP 3D Template2. Open Package Manager window3. Find and install ProBuild... Read more

0
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Active

[GraphView] graphElements.ForEach does not iterate through all elements ...

Graph Tools Foundation

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Aug 05, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0a19

Reproduction steps:1. Open customer's attached project in "GraphView.zip"2. Go Window -> Analysis -> Asset Dependency Graph3. ... Read more

2
votes
Active

Filters do not take DPI into account

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Oct 21, 2025

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Version/s: 6000.3.0a2, 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Create a UI Toolkit panel with intricate details (e.g. text) Set a pass-through filter (e.g. opacity to 100%) Di... Read more

1
votes
Active

"NullReferenceException" error and memory leak warning is thrown when En...

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Oct 17, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Package Manager window (Window > Package ... Read more

0
votes
Active

Areas sorting icon is not centered when sorting Areas in the Project Aud...

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Oct 15, 2025

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Version/s: 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Auditor window (Window > Analysis... Read more

0
votes
Active

Specific Windows are automatically docked next to other windows

Window management

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Feb 09, 2021

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Version/s: 2018.4, 2019.4, 2020.2.3f1, 2020.3, 2021.1, 2021.2

To reproduce:1 Create a new project2 In the top right corner, select a default layout3 In the top menu bar, go to "Window" and try o... Read more

0
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Particles are not lit by 2D lights when Custom Sprite Lit shader is used

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Oct 09, 2025

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Version/s: 6000.3.0b4, 6000.4.0a3, 6000.5.0a1

Steps to reproduce: Open the attached project Observe the game view Actual results: particles are not lit Expected results: particle... Read more

0
votes
Active

Crash on il2cpp::vm::Runtime::Invoke on Build with Entities

Package: Entity Component System (ECS)

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Jun 16, 2021

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Version/s: 0.17.0-preview.41

How to reproduce:1. Open the attached project from "unity-dots-ecs-017-android-ios-release-crash-master-2.zip"2. Build and run the p... Read more

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