Search Issue Tracker

0
votes
Won't Fix

Floating Point Precision degrades when Burst Compilation is enabled

Package: Burst

-

May 31, 2023

-

Version/s: 1.8.4

How to reproduce: 1. Open the attached Project "burstTest" and load Scene "SampleScene" 2. In the Hierarchy, select the "Bug Test"... Read more

0
votes
By Design

"Unable to find internal function `System.Buffer::InternalMemcpy`" error...

Package: Burst

-

Oct 04, 2022

-

Version/s: 1.7.3

How to reproduce: 1. Open the attached project “IN_14611” 2. Open the SampleScene in Scenes 3. Enter Play Mode 4. Observe the Consol... Read more

8
votes
Fixed

[macOS] "UnauthorizedAccessException" is thrown when calling DefaultWorl...

Package: Burst

-

Dec 18, 2020

-

Version/s: 0.11.0-preview.7

Reproduction steps: 1. Open the attached project "BurstMacOsRepro" 2. Make a Development Build of the project 3. Edit the following ... Read more

0
votes
Fixed

C# managed (reference) implementation of mm256_cvttps_epi32 maps to mm25...

Package: Burst

-

Oct 29, 2020

-

Version/s: 1.4.1

How to reproduce: 1. Make a new project 2. Install Burst 3. Make a call to the "X86.Avx.mm256_cvttps_epi32" function Expected resul... Read more

0
votes
By Design

[Burst] InvalidOperationException is thrown when Burst package is upgrad...

Package: Burst

-

Dec 02, 2020

-

Version/s: 1.4.2

On upgrading Burst package from 1.4.1 to 1.4.2, InvalidOperationExceptions are thrown. Refer the attached video Steps to reproduce:... Read more

1
votes
Fixed

NullReferenceException is thrown when calling Sqlite.dll method that use...

Package: Burst

-

Nov 26, 2020

-

Version/s: 1.4.3

How to reproduce: 1. Open the attached project (case-1295553.zip) 2. Make sure that Burst Compilation is enabled (Jobs -> Burst -> E... Read more

6
votes
Fixed

Burst compiler failing when building the Player

Package: Burst

-

Oct 12, 2023

-

Version/s: 1.8.9, 2.0.0-pre.5

Reproduction steps: 1. Open the attached project “Tst” 2. Build the project 3. Inspect the Console window Expected result: The... Read more

0
votes
Won't Fix

"Failed to find entry-points" error is thrown when compiling the build

Package: Burst

-

May 05, 2023

-

Version/s: 1.8.4

Reproduction steps: 1. Open the attached “ASDQWE” project 2. In the top menu select File > Build And Run Expected result: The P... Read more

1
votes
By Design

SLEEF Calls are not automatically vectorized when FloatMode.Deterministi...

Package: Burst

-

Jun 09, 2023

-

Version/s: 1.8.4

Reproduction steps:
 1. Open the attached “ASDQWE” project
 2. Open the “Asset/Scenes/SampleScene.unity” Scene
 3. Open the Burst... Read more

0
votes
Won't Fix

"Leak Detected : Persistent allocates 1 individual allocations" message ...

Package: Burst

-

Jul 31, 2023

-

Version/s: 1.8.7

Reproduction steps: 1. Open the attached “ASDQWE” project 2. In the top menu, select Unity > Settings 3. In the Preferences Window,... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.