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"LogAssert.NoUnexpectedReceived" does not catch exceptions when entering...
How to reproduce: 1. Open project "UnityTestException.zip" 2. Open Menu > Window > General > Test Runner 3. Select "NoExceptionEn... Read more
The Game view appears empty after executing an Asynchronous Test Method
Reproduction steps: 1. Open the attached “Chicken.zip” project 2. Open the “Game” Scene 3. Open the “Test Runner” Window (Window ... Read more
Test Runner freezes on "Generate Context" when running tests
Reproduction steps: 1. Open the attached “BugRepro” project 2. Click Window > General > Test Runner 3. Select PlayMode tests 4. ... Read more
UnitySetUp is re-run if Domain Reload or enter PlayMode is triggered in ...
Reproduction steps: 1. Open the attached project “UnitySetUpIssueTestProject” 2. Open the Test Runner window 3. Select the first ... Read more
Tests in Packages cannot be opened from the Test Runner window
Reproduction steps: 1. Open the attached project “TerrainHDRP“ inside of the “TocTerrain“ folder 2. Run the “TessellationTestsSimp... Read more
Test Framework does not export the result XML file when running tests fr...
Reproduction steps: 1. Extract the attached "FAV_repro_IN-38148(1.3.3).zip" project 2. Open the Command Line and navigate to the p... Read more
Progress Bar disappears or flickers when displayed if the Test Framework...
How to reproduce: 1. Open the user’s attached “BetaProgressBar.zip” project 2. Go to Menu > Test > Progress Bar 3. Observe the re... Read more
Input System InputTestFixture Class throws "CS0117" errors when building...
How to reproduce: 1. Open the “InputTestRepro_FINAL” project 2. Open the Test Runner (Window > General > Test Runner) 3. Select t... Read more
Test Runner hangs on building Player when the “Exercise 7: Solution” sam...
How to reproduce: 1. Create a new project using the “3D Core” template 2. Add the Test Framework Package 3. Add “Exercise 7: Solu... Read more
”Explicit” attribute on a test are ignored when using the “Run Selected”...
How to reproduce: 1. Open the user’s attached “TestsExplicitAttributeIgnored.zip” project 2. In the Test Runner Window, select the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project