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0
votes
Fixed

Asset is not loaded in Play Mode when using UnityEngine.Object

Package: Addressables

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Feb 01, 2023

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Version/s: 1.19.19, 1.21.1, 1.21.2

How to reproduce:1. Open the project “IN_29193”2. Enter the Play Mode3. Observe the Console Expected result: “loaded main” is printe... Read more

0
votes
By Design

Building a prefab using the addressable system with a MenuItem script th...

Package: Addressables

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Jan 03, 2020

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Version/s: 1.1.10

Steps to reproduce:1. Open the attached project "Case_1208938"2. Navigate to Windows-> Asset Management and open the Addressable ... Read more

0
votes
Won't Fix

NullReferenceExceptions are thrown after reseting AddressambleAsset and ...

Package: Addressables

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Sep 08, 2019

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Version/s: 1.1.10

How to reproduce:1. Open the attached "19.3 Packages.zip: Project2. Click on Assets/AddressableAssetsData/AddressableAssetSettings.a... Read more

0
votes
Fixed

Non-duplicate assets are detected when analyzing Duplicate Bundle Depend...

Package: Addressables

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Aug 12, 2019

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Version/s: 0.6.8, 1.1.7

Repro steps:1. Open attached project2. Go to Window/Asset Management/Addressables3. In the Addressaables window, press "Analyze"4. I... Read more

2
votes
Fixed

[Addressables] [WebGL] Exceptions are thrown when using Addressables.Loa...

Package: Addressables

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Aug 13, 2019

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Version/s: 1.1.7

How to reproduce:1. Open the attached project ("case_1176085-LoadTest.zip"), setting the platform to WebGL2. Build Player Content3. ... Read more

0
votes
Fixed

Changing addressableNames doesn't trigger bundle rebuild

Package: Addressables

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Feb 02, 2018

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Version/s: N/A

To reproduce:1) Open attached project and scene2) In Editor/BuildBundles.cs, change the addressableNames to be "test1/girl2"3) Save ... Read more

0
votes
By Design

Scene is in Hierarchy but not visible in Game view when loaded with “Add...

Package: Addressables

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Dec 09, 2022

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Version/s: 1.21.1

Reproduction steps:1. Open the attached “AddressablesLoadScene.zip“ project2. Open “SampleScene” scene3. Enter Play Mode4. Observe G... Read more

1
votes
By Design

[Android] [iOS] [IL2CPP] Occlusion culling does not work on Android when...

Package: Addressables

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Feb 03, 2025

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Version/s: 1.22.3, 2.3.7

How to reproduce:1. Open the “ReproProject.zip“2. Open the “Boot“ scene3. Navigate to the “Edit > Project Settings > Player &g... Read more

0
votes
Fixed

[Addressables] Cache Clear Behaviour is reset when editing Asset groups ...

Package: Addressables

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Jul 31, 2021

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Version/s: 1.18.3

Reproduction steps:1. Open the attached project "AddressablesBugs.zip"2. Open the Assets/AddressableAssetsData/AssetGroups folder3. ... Read more

6
votes
Fixed

“Invalid path in AssetBundleProvider:." is thrown when loading an update...

Package: Addressables

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Jan 28, 2022

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Version/s: 1.19.17

How to reproduce:1. Open the user's attached "2077Demo.zip" project2. Set the webserver address on line 131 in the "Launch.cs" scrip... Read more

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