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Labels in Input System's Project Settings are cut off
How to reproduce: 1. Open the attached "Input Test Demo.zip" Project 2. Go to Project Settings > Input System Package 3. Observe the... Read more
New Input System Press Trigger callback is blocked when Tap interaction ...
To reproduce: 1. Open attached project ("case_1215143.zip") 2. Press Play and focus the Game View 3. Hold the "Shift" button for a f... Read more
[Linux] [Input System] Editor does not return correct mouse position val...
Reproduction steps: 1. Download the attached project: "InputSystemMousePositionBug.zip" 2. Open the SampleScene 3. Enter the Play Mo... Read more
[Linux][Mouse][Editor] Mouse position is inconsistent with the Old Input.
The Y value for the mouse position of the new Input System is incorrect. The 0 is supposed to be at the bottom, but it is reversed i... Read more
[Input System] Devices are reassigned to the wrong users after adding a ...
How to reproduce: 1. Open the user's attached project "BugTest.zip" 2. From the Project tab, open Assets/Scenes/SampleScene.unity 3.... Read more
[Input System] Runtime errors when pressing more than one button at the ...
How to reproduce: 1. Open the attached (Input Tester 2.zip) project 2. Open the "Input Tester" Scene -> enter the PlayMode 3. Press ... Read more
"Add 2D Vector Composite" option is missing when pressed on the plus but...
Reproduction steps: 1. Open the attached project 2. Double-click the "Controls" asset in the Project window 3. Right-click on the Te... Read more
EventData.useDragThreshold does not get reset back to true after clickin...
How to reproduce: 1. Open the user's attached project 2. Make sure the Architecture is set to "x86_64" in the Build Settings window ... Read more
[Input System][Android]Input is not registered with some of the devices
Steps to reproduce: 1. Open user's attached project "I, Mirror.zip" 2. Build it to Android 3. Drag the screen from bottom to top 3. ... Read more
Action binding path selection windows doesn't remember navigation state
-error: see title, it always sticks with Usage even if you navigated back -repro: --open attached project --open Input Action map i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow