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When the Inspector is showing Import Settings for a Texture2D, no help i...
1 Just open any project with Texture2D 2 Select this Texture2D in Project view - notice there is no help icon(blue book with questio... Read more
Transform information is not applied to the Wind Zone direction
To reproduce: - Open attached project and launch "tree" scene - Select the Wind Zone and change the Wind Turbulence parameter to a l... Read more
Compilation is triggered each time the project is opened.
To reproduce: 1. Open Aztez project 2. Close unity, without making any changes 3. Open Aztez project again 4. Observe compilation Read more
Custom splash screen causes app to crash on startup
Adding the splash screen image causes the app to crash during the startup. This is not reproducible when the development build is en... Read more
Applying prefab while an animation frame is selected causes model and te...
To reproduce: 1. Open project test 2. Select GameAssets > VFX > FX_Mage > TestBug and add this prefab to the scene. Make note that i... Read more
Unable to select transparent sprites
To reproduce: 1. Open project 2DAndroid 2. Open scene0 3. Locate GameObject Shield in the scene view, then deselect it 4. Try to sel... Read more
Unity crashes when importing terrain asset
Open the attached project and do a Reimport All. Unity will crash when importing the New Terrain1 asset. Attached log contains stack... Read more
Selecting Lightprobes in the hierarchy crashes the editor
Steps to Reproduce: 1.Load up the attached Scene or create a new scene that includes use of lightprobes 2.Open the Lightprobes scene... Read more
AssetDatabase.GetAssetPath with the game object from the scene returns a...
Steps to reproduce : - import the project attached - open the scene - go to Custom > Open Window - click on the button and notice t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window