Search Issue Tracker
Rect transform Pos X/Y does not instantly update after reparenting
To reproduce:1. Open "New Unity Project 51"2. Open scene test3. Select the image, make note of it's pos x, pos y4. Reparent the imag... Read more
Editor crashes after trying to call a method of a destroyed object
To reproduce: 1) Download project2) Open "test" scene3) Select menu item Crash/Me4) Click "Crash Me" button5) Notice that editor bec... Read more
Negative uGUI image height or width causes the image to fill the game view
To reproduce:1. Open attached project2. Open test1 scene3. Change the height or width to a negative value - the image fills the scre... Read more
Animation state "Highlighted" does not remain
To reproduce:1. Open the attached project (it contains a button with transition set to "Animation" and four states: Normal Trigger, ... Read more
uGUI: Interface is broken when glow effect is added to the
1. Open the sample uGUI project or use the attached one2. Verify that the glow effect is added to the main camera3. Click "Maximize ... Read more
OnApplicationFocus and OnApplicationPause are not called on
OnApplicationFocus and OnApplicationPause are not called properly on Blackberry devices. Read more
URL in Application.Quit documentation is not correct
In the scripting reference documentation of the Application.Quit the url to the Apple technical Q&A is not correct. Documentatio... Read more
First Input Causes Editor Lag
To reproduce:1. Open attached project2. Open test scene3. Enter play mode4. After a few seconds hit space buttonExpected result: Not... Read more
Mecanim transition preview has bad layout in the Inspector
- In an Animator Controller create two states and add a transition between them- Click on the Transition to preview it in the Inspec... Read more
Mondevelop crashes when clicking on any line in a boo script
To reproduce:1. Open attached project2. Open "EventManager" script3. Click on any line - monodevelop crashes Does not crash with the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default