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AOT compilation of certain dll's fails
To reproduce: 1. Open the attached project 2. Build & run in Xcode 3. Observe the stack trace reporting that various classes could n... Read more
Initial .prefab file is smaller before project is saved
To reproduce: 1. Create a new project 2. Add a cube to scene 3. Drag the cube to the project window, making it a prefab 4. Open up t... Read more
Converted transitions using exit time not altered to have "Has Exit Time...
Steps to reproduce : - import the controller attached in the last reply in 4.5 - go to SyncMelee layer - click on the transition f... Read more
Direct Blend Trees don't allow for rotating the preview
Direct Blend Trees don't allow for rotating the preview 1. Set up a simple blend tree 2. Compare the preview functionality when the... Read more
The gui skin is missing in the Blend Trees
The parameters in the Inspector for all the blend trees are missing styling Read more
Making multiple duplicates of Blend Trees and deleting them gives errors
Making multiple duplicates of Blend Trees and deleting them gives errors 1. Create a Blend Tree and duplicate it, 2. Mark a few of ... Read more
It's possible to have a controller without a default state in it
It's possible to have a controller without a default state in it 1. Create an animator controller and add a state machine to it 2. ... Read more
When adding a behaviour to a State the Project view doesn't follow
When adding a behaviour to a State the Project view doesn't follow 1. Add an animation controller and add a state to it 2. Add Beha... Read more
It is possible to copy the Base Layer and paste it into itself
It is possible to copy the Base Layer and paste it into itself 1. Create an animator controller and add a state machine to it 2. In... Read more
Transition names are not informative enough
Transition names are not informative enough 2) How can we reproduce it using the example you attached 1. Make the following simple ... Read more
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