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Rendering issues on Tegra 3 devices using custom shader
Some custom shaders are rendered incorrectly on tegra 3 devices. Read more
[Button] Null references when passing gameObjects as parameters to funct...
Steps to reproduce this issue: 1. Open the attached project2. Open 'Scene'3. Play the scene4. Press on the button5. Notice 'NullRefe... Read more
[MacOS] Input.mousePosition updates when outside the window on Mac, whic...
To reproduce:1. Open attached project2. Build (windows) and run Default scene3. Run in windowed mode4. Move cursor outside of the wi... Read more
[IL2CPP] Use of undeclared identifier 'mscorlib_System_Byte_0_0_0' error...
To Reproduce: 1. Build the attached project with 4.6 or 5.0 for iOS with scripting backend set to IL2CP. 2. Notice that when compell... Read more
[Lightmapping] Previously statically lightmapped objects have artifacts ...
Steps to reproduce:1. Download attached project2. Open test3 scene3. Select any of the static objects in the scene. "Cube" get most ... Read more
[CustomEditor] The value edited in edit mode gets reverted after playing...
Steps to reproduce this issue: 1. Select the GameObject in the scene "TestScene"2. Lock the inspector3. Deslect the GameObject (you ... Read more
[Prefab] gameObject.GetComponents(list) does not get components on prefab
Steps to reproduce this issue: 1. Open the attached project2. It has 'test' prefab3. Prefab has 2 scripts: 1) MainScript 2) SubScrip... Read more
[Render] Camera.Render does not work in the editor, works in builds
Steps to reproduce: 1. Open the attached project 'RenderOnce'2. Open 'test' scene3. Script is attached to the cube which renders dis... Read more
/true/ is converted to "false" for return value
Reported by forum user at http://forum.unity3d.com/threads/highlighter-highlight-has-no-c-and-boo-code-samples.289250/ UnityEditor/H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Unable to find style 'VideoClipImporterLabel' in skin 'GameSkin' " warning thrown when converting the Video Clip Inspector to a floating window in Play mode