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[GameView] Free-aspect game window doesn't clear when camera is set to n...
1. Create new project2. Set camera clear flags to "Don't Clear"3. Press play4. Press "Stats" and close it5. There will be "Stats" wi... Read more
WebPlayer Loading failure when UNITY_DISABLE_PLUGIN_UPDATES = yes
When trying to load any Unity web player project, if I set an the environment variable "UNITY_DISABLE_PLUGIN_UPDATES" to "yes" it pr... Read more
Missing links to the other classes in PointerInputModule page
In the EventSystems.BaseInputModule's( '..Documentation/html/en/ScriptReference/EventSystems.PointerInputModule.html') description l... Read more
Lens flare effects are drawn over top of UI sprites
To reproduce this bug: 1. Open 'uGUI_Bug_Repro' project2. Open 'Repro' scene which has a button and point light with flare behind it... Read more
Toggle label is outside the cell in a Grid Group Layout
Steps to reproduce : - create a new project- create a Canvas and add an Empty Game Object with a Grid Layout Group component as a ch... Read more
when car flips it jumps in the end
To reproduce:1. Open attached project2. Open test4 scene3. Enter play mode4. make the car flip (continuously holding w + a will do t... Read more
Reduced performance on mac in Unity 5
1. Create new project on mac os x2. Create empty animation on camera3. Play animation in animation window4. Open profiler and turn o... Read more
Wheels don't take initial rotation from the WheelCollider transform
To reproduce:1. Open attached project2. Open test4 scene3. Observe myCar4. Enter play modeExpected result: it falls on it's wheelsAc... Read more
vehicle spins a bit
To reproduce:1. Open attached project2. Open test4 scene3. Observe myCar24. Enter play modeExpected result: the vehicle falls downAc... Read more
wheel collider is rotated wrong on the game object
To reproduce:1. Open attached project2. Open test4 scene3. Check out myCar2 gameObject4. Check one of the sphere children and how it... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject