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Improve Camera.RenderToCubemap docs and error message
RenderToCubemap(cubemap: Cubemap) docs and error message could be improved. That function actually reads back an image from the GPU... Read more
tocportion error: toc in manual docs fo Animator
tocportion error: toc for main/animator not found in 'TableOfContents' at http://docs.unity3d.com/Documentation/Manual/Animator.html Read more
Orientation issues on the Q10
When exporting projects to the BlackBerry Q10, orientation is not executed as specified in runtime. The following errors occur: Us... Read more
Surface shaders skip WorldReflectionVector if it only writes to custom f...
Unity's shader generation optimizes out the entire reflection vector generation. To reproduce: 1. Open Empy43b3 project 2. Open Sha... Read more
Add sprites to scene to create animation and there is a keyframe too many
See attached image for reference 1. drag several sprites to scene to create animation 2. observe how each sprite is nicely put in ea... Read more
Can't preview any sprite animation in animation window
1. drag several sprites to sceneview to create animetion 2. play animtion in animation window 3. observe how the animation doesn't p... Read more
Deleting and adding Sprite animation curve throws exception
1) What happened Deleting and adding Sprite animation curve throws exception 2) How can we reproduce it using the example you attac... Read more
Can't edit JS or Boo scripts with MD
1) What happened I can't edit a JS or Boo script with MD from Unity. 2) How can we reproduce it using the example you attached -ins... Read more
Scrolling doesn't work with Apple Mighy Mouse A1152
Steps to reproduce : - have an Apple Mighty Mouse A1152 connected - open a longer script in Mono Develop - try to scroll with the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Null reference exceptions occur when ScriptableObjects saved in the same .asset file are referenced in runtime
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers