Search Issue Tracker
By Design
Votes
0
Found in
4.3.0b4
Issue ID
567154
Regression
Yes
Add sprites to scene to create animation and there is a keyframe too many
See attached image for reference
1. drag several sprites to scene to create animation
2. observe how each sprite is nicely put in each frame in dopesheet
3. observe how there is one key frame with no sprite after the actual sprite frames
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen
Add comment