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C# function declarations are missing out parameters
http://docs.unity3d.com/Documentation/ScriptReference/EditorGUIUtility.RGBToHSV.html static void RGBToHSV(Color rgbColor, float H, f... Read more
ubuntu launcher bar icon issues
-e: the icon in the launchbar seems to have alpha issues -repro: --build attached project (see user reply) --run in ubuntu --NOTICE... Read more
Text goes over the edge of an input field and overlaps inspector's text ...
To reproduce: 1. Open the project I attached (it's more ready-to-test than the user's) 2. Open the scene 3. Click on main camera 4. ... Read more
AdSupport.framework is now included (but not enabled) in iOS builds
To reproduce: 1. Create new project 2. Build and run on iOS 3. Check in xcode that AdSupport framework is added, but not enabled (wa... Read more
Additional (non mecanim controlled) bones specified using the Skeleton M...
To Reproduce: 1. Open MirrorHUmanoid project 2. Open MirrorTest scene 3. Enter play mode 4. Observe the broken animation Read more
DisplayProgressBar replaces forward slash with a backslash
To reproduce: 1. Open project UnityBugReport_ProgressBarSlash 2. In project go to Editor > ExampleCode. Notice that the title has a ... Read more
-e Collision not detected
To Reproduce: 1. Open the attached project and press play. 2. The object will fall unit it collides. 3. Notice the collision is dete... Read more
GUI.Color setting reset between GUI calls
Steps to reproduce : - import the project attached in Unity 4.3 - open the scene Big10_KeyboardScene - open the script Big10_OnScre... Read more
Failed to load shaders after alt tabbing
Steps to reproduce : - import the project attached - build both scenes - open the stand alone build and press play - immediately pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window