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UI elements can become permanently damaged, resulting in their RectTrans...
To reproduce:1. Open attached project2. Open Main scene3. Select disabled TabPanel (UIController->ContentTestTabGroup->Content... Read more
Pausing and unpausing the game breaks UI with nested canvases
To reproduce:1. Open attached project2. Open 01 scene3. Enter play mode4. Pause play mode5. Resume play modeExpected result: The UI ... Read more
ScrollRect "Clamped" movement type does not clamp scroll rect movement w...
To reproduce this bug: 1. Open the UI Beta Project2. Open 'Scroll view' scene3. Select 'ScrollView' object(Canvas->Window->Con... Read more
Crash when changing between the different thresholds
Have not tried to reproduce - but the following was the steps that I performed just before the crash. To reproduce:- Download the "M... Read more
Audio memory usage is significantly higher in WP8.1 than WP8
Steps to reproduce:1. Download attached user's project2. Build and run it on device3. Measure used memory with detailed memory profi... Read more
Transition progress remains marked after exiting the play mode
Transition progress remains marked after exiting the play mode Repro:1. Create a simple controller and assign motions to it2. Assign... Read more
Undo add-layer impairs animator window
Undo add-layer impairs animator window Repro:1. In the animator window, add some states to the animator2. Create a new layer and und... Read more
When Gapless looping is turned off the pitch is shifted up
To reproduce this bug: 1. Open the attached project2. Make sure the project type is iOS(File->Build Settings->iOS)3. Select an... Read more
A state doesn't get the transition reassigned when set to default
A state doesn't get the transition reassigned when set to default in sub-state machine Repro:1. Create a new controller.2. Create a ... Read more
Crash reimporting prefab on OSX
To reproduce:1. Open attached project2. In project window click right mouse button and select Reimport all3. Unity crashes Read more
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