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If you play an animation on the button, it disappears and changes locati...
To reproduce this bug: 1. Open the attached UIBetaTestProject2. Open LayoutGroups scene3. Expand Canvas->Window->Vertical Grou... Read more
In UI Slider when you have value set to 0, there is still some filled ar...
To reproduce this bug: 1. Create a new project2. Create UI->Slider3. Remove Handle Slider Area ( Canvas-> Slider-> Handle S... Read more
WP 8.1 Scale 240% Wide Tile does not appear in solution
When included without a 100% scale tile, the 240% tile will not appear in the solution. To reproduce:1. Add the 744x360 tile under "... Read more
legacy diffuse shader applies ambient probe twice (dynamic GI texture + ...
To Reproduce: 1. Open the project from the last email sent by user. 2. Observe that the lighting on meshes in the scene 'Light Test ... Read more
The new GUI sliced images doesn't work correctly with orthographic camer...
To reproduce:1. Create new project2. Import attached sprite3. Set camera to orthographic Projection of size 5 (default one)4. Set al... Read more
Horizontal Layout Group does not work correctly on the ScrollView
To reproduce this bug: 1. Open the attached project2. Open ScrollView scene2. Expand the Canvas/Window/Content/ScrollView/Content3. ... Read more
coming back to computer after windows screensaver was on,
coming back to computer after windows screensaver was on, gives this error message: allocation 0x00000000 already registered (at) C:... Read more
Having two children Canvas of a Canvas breaks rendering
To reproduce:1. Add a Canvas2. To the Canvas add two Canvas children3. Add an Image to one of the children CanvasExpected result: Th... Read more
Japanese characters are not seen inside of the new Input Textfield whil...
How to reproduce:1. Create a new project2. Add Text in Hierarchy3. Switch language to Japanese IME (set for example Hiragana)4. Type... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS