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uGUI labels position and pivot control gizmos are visible at strange angles
1. Create new project 2. Create a uGUI label. 3. Select the label 4. Position the camera so it's looking with a top down corner per... Read more
undo cannot undo the creation of uGUI objects
To reproduce: 1. Create a new project 2. Create a cube in the scene 3. Create a uGUI label (this will automatically create a 2D Canv... Read more
Covering terrain with grass causes out of memory crash in play mode
To reproduce: 1. Open "repro.unitypackage" 2. Open scene "host" 3. Enter play mode - crash Caused by covering the terrain with gras... Read more
c# version of function prototype missing a parameter
To reproduce: 1. Open file:///Applications/Unity/Documentation/ScriptReference/PrefabUtility.RevertPrefabInstance.html 2. Check C# v... Read more
Using uGUI label's pixel perfect and resizing causes the text to disappear
To reproduce: 1. Create a new project 2. Add a new uGui label 3. Press "Pixel Perfect" 4. Change the size delta x to a negative valu... Read more
Debug.DrawLine doesn't erase drawn lines when moved while Tools.current ...
To reproduce: 1. Open attached project 2. Open "mainScene". It contains an object with an editor script that draws a line from Vecto... Read more
Animations gets corrupted when importing from 4.2 to newer version of Unity
To reproduce: 1) Open the user attached project DimBug422 with Unity 4.2.2 2) Find 'dim_move' between project files and press it 3) ... Read more
Specular Reflections are broken on spotlights and shadows
To reproduce: 1. Open attached project 2. Open scene "Directional Lightmap_Test" 3. Notice the spotlight and shadow on the wall - th... Read more
Re-activation limbo when licences key is unknown in licences file
Prerequisites: Save an old licences file(unknown serial key) in Program data Unity 1. Start Unity - "fail to re-activate dialog" ap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP