Search Issue Tracker
Fixed in 5.1.0
Votes
0
Found in
4.5.0b5
Issue ID
599439
Regression
No
Targets array is not used in onSceneGUI but error is shown
Steps to reproduce:
1. Open the 'Example' scene.
2. Select both of the 'Example Object' objects.
3. Focus the scene view.
4. Tap space on the keyboard.
5. Error message is logged
Observe that the error message "The targets array should not be used inside OnSceneGUI or OnPreviewGUI. Use the single target property instead." is logged to the console window even though the script doesn't access the 'targets' property in those functions.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
Add comment