Search Issue Tracker
searching in manual doesn't work
To reproduce:1. Open local Unity manual2. Switch to Scripting API3. Search for "gameobject"Expected result: Some results are foundAc... Read more
Building for webplayer, but webplayer says it can't update
To reproduce:1. Create new project2. Build and run for Web Player3. Notice the error ("Unity Web Player update finished, but install... Read more
After switching the inspector to debug mode, text in the inspector is br...
To reproduce:1. Create a new project2. Create a script3. In the script create a public variable4. Attach the script to a gameobject5... Read more
LayoutGroup.SetLayoutHorizontal/SetLayoutVertical not called in Edit mod...
To Reproduce: 1. Open the attache project and select Panel in Canvas/Scrollrect 2. Change Direction in 'MultiLineLayout', notice tha... Read more
Unspecified error during import of AudioClip
Import the attached wav.file. Unity can't import it and shows up this error: "Unspecified error during import of AudioClip Assets/Au... Read more
audio replay issues on FF (windows)
-e: WebGL Firefox Windows Only gives "The buffer passed to decodeAudioData contains invalid content which cannot be decoded successf... Read more
When moving the pivot for an input field, the input field cursor gets of...
To reproduce:1. Open attached project2. Open 'Scene' scene3. Press play4. Enter text5. Notice that input field cursor is moved toget... Read more
Regression: UI: Nested Mask makes children of outer Mask invisible
How to reproduce:1. Open the attached project2. Open "test" scene (where is Image game object with Mask component (called "Mask1"), ... Read more
Occasional crash when toggling DX11 mode
-e: Switching between DX11 and DX9 in player settings causes a crash if you have hit play before in DX11. Repro:- enable DX11- Open ... Read more
Outline effect component color animation doesn't function
To reproduce:1. Open attached project2. Open Test scene3. Lock Inspector on Text game object4. Press play5. Move cursor over Button ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS