Search Issue Tracker
Won't Fix
Votes
0
Found in
4.3.0b6
Issue ID
572120
Regression
No
Legacy animation has issues with rotations
To reproduce:
1. Open attached project
2. Open scene game, it has a couple of cards which are animated using the legacy animation
3. In the scene view switch to orthographic view and rotate it to either the left or right position with the camera gizmo. This should make the cards invisible in the scene view
4. Enter play mode - notice how the cards rotate during the animation but remain visible from the scene view even though their rotation is 0
Changing a transform value will return the card to normal
Appears to be an issue with the legacy animation
Legacy animation is not supported.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component
Add comment