Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.3.0b6
Issue ID
572113
Regression
Yes
change layout to 2 by 3 and you get FallbackEditorWindow error
1. Open a new Unity project
2. in 'Layout' select option '2 by 3' and you get
Failed to destroy editor windows: #3
FallbackEditorWindow
FallbackEditorWindow
FallbackEditorWindow
UnityEditor.WindowLayout:LoadWindowLayout(String, Boolean)
Note: the bug doesn't affect the use of unity it appears
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
Add comment