Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.3.0b6
Issue ID
572113
Regression
Yes
change layout to 2 by 3 and you get FallbackEditorWindow error
1. Open a new Unity project
2. in 'Layout' select option '2 by 3' and you get
Failed to destroy editor windows: #3
FallbackEditorWindow
FallbackEditorWindow
FallbackEditorWindow
UnityEditor.WindowLayout:LoadWindowLayout(String, Boolean)
Note: the bug doesn't affect the use of unity it appears
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables
Add comment