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[UI Toolkit] ScrollView Touch Scroll Type option reverts to 'Clamped' wh...
How to reproduce:1. Open the attached project2. In the project window, locate the 'NewUXMLTemplate'3. Open it in the UI Builder4. In... Read more
[GPU PLM] Different results are generated when Progressive Updates is on...
How to reproduce:1. Open the user's attached "ProgressiveUpdates" project2. Open the "home_night_2" Scene3. In the Scene view focus ... Read more
The timeline window is changing when it's locked and the sequence is sel...
How to reproduce:1. Open the attached file "New Unity Project (76).zip"2. Open the sequence window (Window>Sequencing>Sequence... Read more
"Couldn't switch to requested monitor resolution" error when changing re...
How to reproduce:1. Open the attached project "BugDemandRendering.zip"2. Build And Run the project3. Adjust "OnDemandRendering.rende... Read more
Regression in time taken to enter Play Mode caused by asset database change
The time taken to enter play mode in the Lost Crypt project regressed from 4.6 to 4.8 seconds when PR was merged: https://ono.unity3... Read more
[Perforce] Unnecessary checkout for .dll files when Reimporting them in ...
How to reproduce:1. Open a new project2. Add the attached "MeshExtension.dll" to the Assets folder3. Create a Perforce stream for th... Read more
In Player, when there are no renderable GameObjects in the Scene, Create...
Reproduction steps:1. Open the attached "emptytest.zip" project2. Enter Play Mode3. Observe the objects created with CreatePrimitive... Read more
When multiple nodes and an edge is selected it is not possible to switch...
How to reproduce:1. Open the attached project2. Open the New Shader Graph asset3. Select UV and Sample Texture 2D nodes alongside th... Read more
[ShaderGraph] Sticky Note’s Title is always rendered in small font while...
How to reproduce:1. Create a new URP/HDRP project2. Create and open a new shader graph asset3. Create a new Sticky Note via Right-Cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- UI Toolkit Button text is not rendered when the Button has fixed height with specific Icon font
- Unable to bind RenderTexture to the VisualElement's StyleBackground property