Search Issue Tracker
AudioClip.getData returns zeroes if used with compressed audio types
Documentation of AudioClip.getData is missing a mention that only AudioClips with the load type set to DecompressInMemory support Ge... Read more
Fullscreen standalone performance issues with nvidia gpu
Machine needs to have windows and nvidia gpu (reproduced with 640m and 740m) To reproduce: 1. Open attached project 2. Build and ru... Read more
Unity UI breaks when an empty OnRenderImage call is attached
To reproduce: 1. Open any project 2. Attach ScratchPaper.cs script to the main camera 3. Enter play mode Expected result: After lea... Read more
Animation importer bug: non keyframed channels (scale) are animated in U...
To reproduce: 1. Open the attached Maya file in Maya 2. See how that joint10 has no scale animation 3. Import the file in Unity 4. O... Read more
Move Up a Component on a Prefab calls a fake warning dialog
To reproduce: 1. Create a new project 2. Create a game object 3. Drag it to the project view so it becomes a prefab 4. Click on the ... Read more
Coroutines page in unity manual has a C# function that includes "yield r...
Coroutines page in unity manual has a C# function that includes "yield return" instead of the correct "yield return null". To repro... Read more
Drag&Drop mouse icon doesn't change on custom editor unless it is docked
To reproduce: 1. Open attached project 2. Go to Custom -> Open 3. While the editor is undocked Drag&Drop a prefab into it 4. It's re... Read more
Unable to update to meshcollider with skinnedmeshrenderer and BlendShapes.
To reproduce: 1. Open testPlugin project 2. Open testBlendShapes scene 3. Press play 4. Move around sliders Expected result: Mesh ... Read more
Undocumented function in the docs
Steps to reproduce : - open the link http://docs.unity3d.com/Documentation/ScriptReference/Mesh.UploadMeshData.html and notice that... Read more
Only one of several shadows are rendered when Culling mask is used in Fo...
When several shadow casting lights have "non-overlapping" Culling masks - only one light casts shadow in Forward rendering path. Sha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture