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Point Lights are not visible on Mobile when adjusting RGB values by a cu...
# Open the attached project "UI-TestProject.zip" # Open the Lighting Scene # Open Build Settings from File > Build Settings # Swi... Read more
[2D][SpriteShape] After editing sprite variant list in SpriteShape Contr...
Reproduction steps: 1. Open user's provided project "21_2_SS_Test.zip" 2. From the Assets folder drag "Sprite Shape Profile.asset" i... Read more
"Failed to decompress file with brotli, uncompressCodeError” error appea...
How to reproduce: 1. Build And Run the user’s attached project on a mobile device 2. Press the “Start decompress” button 3. Observe ... Read more
Callback of the Triggers module does not return collider data for more t...
Reproduction steps: 1. Open the user's attached project 2. Select the "Particle System" GameObject in the Hierarchy window Expected... Read more
NullReferenceException is thrown when clicking the "Select Preset" button
How to reproduce: 1. Open the attached project “IN-5050_sandbox-urp” 2. Press Edit → Project Settings → Input Manager 3. Open “Se... Read more
Crash when selecting a tab from the Project Settings in Safe Mode
Reproduction steps: 1. Open the attached project "Test_crash" 2. Enter Safe Mode 3. Open Edit -> Project Settings 4. Select one of t... Read more
Unable to access KnownFolders.Objects3D folder using System.IO API when ...
How to reproduce: 1. Open the attached project "TestProject.zip" 2. Build the project for UWP 3. Open the built project 4. Deplo... Read more
Selecting "Name" or "Type" in Hierarchy window search bar does not chang...
Reproduction steps: 1. Open new Unity project 2. In Hierarchy window's search bar, click the "Magnifying Glass" symbol 3. In the con... Read more
Linear01Depth() doesn't return different values depending on UNITY_REVE...
Steps to reproduce: 1. Open the “Bug report” project 2. Enter Play Mode Expected result: The left side of the screen is darker ... Read more
Baked NavMesh with intersecting objects is deleted on save when Max Slop...
How to reproduce: 1. Open the attached project ("NavMeshBug.zip") 2. Open the Navigation window (Window -> AI -> Navigation) 3. C... Read more
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