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0
votes
Third Party Issue

Coroutines fail to catch exceptions that are located in the nested funct...

Scripting

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Mar 17, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.5f1, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached "1197069_CoroutineException.zip" project2. Open the "SampleScene" Scene3. Enter the P... Read more

0
votes
Fixed

Mesh is shaded as black when setting BoneWeights via Advanced Mesh API

Mesh

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Mar 11, 2021

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Version/s: 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project's Scene labeled "BoneWeightTestScene"2. Enter the Play Mode3. Inspect the generated "A... Read more

0
votes
Fixed

Improper Grid Cell Layout rendering when Grid Component is used

Scene/Game View

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Nov 15, 2021

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Version/s: 2021.2.1f1

Reproduction steps:1. Open the "1381127_UnityGridBug" project2. Open Scene View3. Open "GameObject" from the Hierarchy4. Observe Sce... Read more

4
votes
Duplicate

UI handles in scene view are detached from UI elements

uGUI

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Oct 27, 2021

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Version/s: 2021.2.1f1, 2022.1.0a13

Reproduction steps:1. Create a new project.2. Create UI "Image" GameObject3. In the Scene view resize, rotate or move the UI object ... Read more

0
votes
Fixed

Profiler's 'Call Stacks' button gets out of sync with PlayerConnection w...

Profiling

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Nov 03, 2021

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Version/s: 2019.4.21f1, 2020.3, 2020.3.7f1, 2021.2.0a1, 2022.1

How to reproduce:1. Open the attached project '1377934.zip'2. Open Build Settings and enable Development Build3. Build and Run on an... Read more

0
votes
Duplicate

Scriptable Object references are lost when overwritten by FromJsonOverwrite

Serialization

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Jul 13, 2021

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Version/s: 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user attached project "ProjectAnomaly.zip"2. Enter Play Mode3. In the Game view, turn Around with a mou... Read more

0
votes
Fixed

Elements in the deepest level disappear when editing list size while usi...

Inspector Framework

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Apr 29, 2021

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Version/s: 2021.1.0b3, 2021.2, 2021.2.0a16

How to reproduce:1. Open the attached project "bug3.zip"2. Select "GameObject" GameObjects in the Hierarchy3. In Inspector, expand "... Read more

0
votes
Fixed

OnTransformChildrenChanged doesn't get called in the Edit mode when drag...

Scene Management

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Mar 05, 2021

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Version/s: 2019.4, 2020.2, 2020.2.6f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Open Scenes > SampleScene3. From the Assets folder drag the 'Prefab' under... Read more

0
votes
Not Reproducible

Compile and show code break Visual Studio Connection to Unity

CodeEditors

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Sep 16, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.2, 2022.1

Reproduction steps:1. Download and open the attached "Show Compiled Shader Code Bug.zip" project2. Select the "NewUnlitShader" shade... Read more

0
votes
Fixed

Materials with the HDRP/Decal shader are updated when the Scene is saved

HD RP

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Apr 12, 2022

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Version/s: 2019.4, 2020.3, 2021.2.19f1, 2021.3, 2022.1

Reproduction steps:1. Open the user's attached "PlasticBug.zip" project2. Make sure you enabled the "Manual Checkout for Unity Asset... Read more

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