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Particle system ignores the Shape parameter and shoots particles in the ...
How to reproduce:1. Open the attached project "ParticleZeroSurfaceBug.zip"2. Open the "Bug" Scene3. Enter the Play mode Expected res... Read more
Build crashes with Unexpected mark stack overflow Error when building wi...
How to reproduce:1. Open user-submitted project2. Navigate to Edit --> Project Settings --> Player --> Other Settings3. Mak... Read more
[Android] The first video's frame is drawn after some time when the H.26...
How to reproduce it:1. Open the attached project2. Build and Run it on Android3. Download a "MZ 103" video and click a "Prepare" but... Read more
Broken layout stops panels located in the top left corner of the Editor ...
How to reproduce:1. Open the "Karting Microgame" tutorial project2. Observe the top left part of the Editor Expected result: The Sce... Read more
The first dropdown menu element is selected when selecting the last elem...
How to reproduce:1. Open project "BugReport.zip"2. Open "Scene" Scene (Assets>Scene)3. In the Hierarchy window select "GameObject... Read more
UIBuilder viewport performs incorrect blending when Color Space is Linear
How to reproduce:1. Open the attached project "UIBuilderColorSpace.zip"2. Open the "SampleScene" Scene3. Double click on TestUI in t... Read more
[Il2CPP] Crash on os_fault_with_payload when using the linq2db library
Reproduction steps:1. Open the attached project "testUrpMysql.zip"2. Change the Scripting API to IL2CPP (Edit -> Project Settings... Read more
OnTransformChildrenChanged doesn't get called in the Edit mode when drag...
How to reproduce:1. Open the user's attached project2. Open Scenes > SampleScene3. From the Assets folder drag the 'Prefab' under... Read more
Custom Settings Provider does not save edited values
Reproduction steps:1. Open the user's attached project2. Open Edit > Project Settings > MyCustomSettingsProvider3. Change one ... Read more
Crash when generating lightning
Reproduction steps:1. Open the user's attached project2. Open the scene 'Scenes\test2'3. Tap on 'Auto Generate Lightning' at the bot... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component