Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
0
Found in
2021.2
2021.2.0b15
2022.1
Issue ID
1372526
Regression
No
Incorrect contact pair normal in the contact modification callback is shown when the collision was generated by CCD
Reproduction steps:
1. Open the user's attached project
2. Open the scene 'ModifyContactTest'
3. Enter Play mode
4. Press space and observe the console as the ball lands
Expected result: The console log shows the message 'Pre-collision Callback Normal: (0.00, 1.00, 0.00)'
Actual result: The console shows the message 'Pre-collision Callback Normal: (0.00, -1.00, 0.00)'
Reproducible with: 2021.2.0b16, 2022.1.0a12
Couldn't test with: 2019.4.31f1, 2020.3.20f1, 2021.1.25f1 (Downgrading issues)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException is thrown when adding a Blur Renderer Feature
- [Linux] Dropdown Menus are filled with empty entries when the Menu intersects with the Editors borders
- [HDRP] [Metal] Tiled artefacts when using DRS
- [HDRP] Empty template starts with incorrect Physically Based Sky ground
- Big chunk of "Untracked" memory in the Memory Profiler screenshot when a custom .obj file is loaded while in Play Mode
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a16
Resolution Note (fix version 2021.2):
Fixed in 2021.2.8f1