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Undoing changes in the Animator throws an error
Undoing changes in the Animator throws an error Repro: Create a new Animator Controller 1. Add a parameter 2. Create a new layer 3.... Read more
Gizmos (including rect transforms) ignore layer lock
To reproduce: 1. Create object with rect transform 2. Select layer for it 3. Lock that layer 4. Notice that object is still selectab... Read more
Importing a package causes a hang/crash
To reproduce: 1. Create a new project 2. Import attached Cube-Particle-Cloth.unitypackage Expected result: It imports Actual result:... Read more
Minimum size in the Sprite editor is hard to understand what it covers
In the Sprite Editor window - The "Minimum size" - as a user we do not understand, what this means. Is it referring to pixels? Or ... Read more
Crash: Deleting the AtlasCache while Unity is running, then repacking
Crash: Deleting the AtlasCache while Unity is running, then repacking. Delete the AtlasCache while Unity is running. Then repack. U... Read more
Failed to load Sprite Packer window after restarting Unity
Failed to load Sprite Packer window after restarting Unity. - Enable the Sprite packer - Open the Sprite Packer window - Restart Un... Read more
The DistanceJoint2D component does not maintain a constant
1. Open the attached project 2. Run the "1" scene 3. As the components are swinging the distance between the "Sphere" and the "Capsu... Read more
2D Sprites appear to "waver" or "flicker" when moving
To reproduce: 1. Open the attached project 2. Run the scene in the editor (it includes a sprite and a script that slowly moves the s... Read more
Removing RigidBody2D in play mode disables the 2D collider
To reproduce: 1. Create a scene with a falling 2D rigid body, which would collide with another 2D rigid body. 2. Run the scene. 3. W... Read more
All about bugs
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Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
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- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture