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0
votes
Fixed

SetPlatformTextureSettings documentation is missing some information

Docs - Scripting Reference

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May 27, 2014

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Version/s: 4.5.0f6

http://docs.unity3d.com/ScriptReference/TextureImporter.SetPlatformTextureSettings.html The options for the platform string should b... Read more

0
votes
Fixed

Surface shaders: two spaces between "#pragma" and "surface" cause errors...

Shaders

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May 27, 2014

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Version/s: 4.5.0f6

"#pragma surface" works; "#pragma surface" (more spaces) does not. Regression in 4.5 from 4.3 Read more

0
votes
Not Reproducible

EventSystem values are not preserved when running on Android

Android

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May 27, 2014

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Version/s: 4.6.0b9

Application running on the device has different EventSystem values than was set in the editor. Reproduced on:Google Nexus 5 with And... Read more

0
votes
Fixed

If you call 'NavMesh.SamplePosition' with float.PositiveInfinity as max ...

AI

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May 27, 2014

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Version/s: 4.5.0f6

To reproduce:1) Create new project2) Add a plane3) Bake a NavMesh on it through Navigation panel4) Attach a script with this in eith... Read more

2
votes
Fixed

Unity crashes with PS3 controller attached

Input

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May 27, 2014

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Version/s: 4.5.0f6

- Press Play with an empty scene in a new project, while having a PS3 controller connected on USB- Press the PS button on the contro... Read more

0
votes
Fixed

Linear lighting is incorrect in upscaled fullscreen mode with AA

Graphics - General

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May 27, 2014

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Version/s:

Steps to reproduce: Take a project that uses linear lighting Build a player for OSX or Linux Run in windowed mode Verify that render... Read more

0
votes
Postponed

Implement manual anti-aliasing for editor line/handle/gizmo rendering

Editor - Other

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May 26, 2014

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Version/s: 4.5.0f6

Some drivers can't render nicely AA'd lines, e.g. DX11 on Radeons apparently; or in general when MSAA is off. We should manually ren... Read more

0
votes
Fixed

The VoiceOver Accessibility overrides touch functionality

iOS

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May 26, 2014

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Version/s: 4.3.4f1

To reproduce: 1) download and open project2) enable VoiceOver on device3) build and run for iOS4) notice the behaviour is off (most ... Read more

0
votes
Fixed

Standalone build crashes when closing it

Mono

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May 26, 2014

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Version/s: 4.3.4f1

Steps to reproduce : - import Angry Bots- build the scene for development standalone- play the build- attach a breakpoint in "health... Read more

0
votes
Fixed

Standalone player crashes when using "Step Over" while debugging

CodeEditors

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May 26, 2014

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Version/s: 4.5.0f6

Steps to reproduce : - import Angry Bots- build a dev standalone build- open the "health.cs" script- place a breakpoint at line 71- ... Read more

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