Search Issue Tracker
Child of instantiated uGUI object is in other position than it should be
1. Open attached project2. Add "GameObject" to hierarchy3. Press play4. Title and text in object will be in other positions than the... Read more
Build & Run Universal Apps C# solution with C# project crashes when firs...
To reproduce:1. Create a new project2. Set the platform to Windows Store, Universal 8.1 sdk3. Make sure it is set to C# solution, C#... Read more
Application fails to change its orientation on WP8.1
Steps to reproduce:1. Build and run any project to a device2. Change its orientation. It will get stuck on last frame and errors wil... Read more
In the Hierarchy panel, when searching, clicking on object and then on "...
To reproduce:1) Create game object and a child to it2) Make sure the hierarchy is collapsed (you cannot see child)3) Use hierarchy s... Read more
Text on buttons is displayed twice when one of game object is enabled
To reproduce:1. Open attached project2. Open -Game scene3. In Hierarchy select and enable Number* gameobject (GUI -> GameGUI ->... Read more
Toggle is not aligned in a Horizontal Layout and overlaps other elements...
Steps to reproduce : - create a new project- create a Canvas and an Empty Game Object- add the Horizontal Layout to the game object ... Read more
Slider is not aligned and does not appear in a Horizontal Layout after t...
Steps to reproduce : - create a new project- create a Canvas and an Empty Game Object- add the Horizontal Layout to the game object ... Read more
Slider and Toggle do not align in a Grid Layout until Scrollbar is added
Steps to reproduce : - create a new project- create a canvas and an Empty Game Object as a child- add the Grid Layout Component to t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation