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Cannot rebuild exported VS2013 WindowsStore project twice
Reproducible on 4.5f1, 4.5f2, 4.5f3, 4.5f4, 4.5f5; Repro steps: 1. Create new project; 2. In build settings set WSA platform and ti... Read more
Minimizing unity changes the size of maximized unity windows
To reproduce: 1. Open unity 2. Undock a window (I'm using game view window) 3. Maximize the game view window 4. Minimize unity 5. Ma... Read more
Soft shadows with low bias go over the edge of a cube
To reproduce: 1. Create a plane, a cube and a directional light 2. Set the directional light to have soft shadows and set it's bias ... Read more
Hard Shadows with "Very High Resolution" still look very jaggy at the edges
Steps to reproduce : - import the project attached - open the "HardShadowBug" scene - press play and notice the shadow Read more
NullReference exception when selecting "No Function" on the On Click event
1. Create a new scene 2. Add a canvas and a button to the scene 3. Add a new on click event for the button 4. Drag the canvas to be ... Read more
Physics.CapsuleCast has unclear description
Physics.CapsuleCastAll http://docs.unity3d.com/Documentation/ScriptReference/Physics.CapsuleCastAll.html and Physics.CapsuleCast htt... Read more
Documentation of Capsule Collider has incorrect image
On the CapsuleCollider documentation page http://docs.unity3d.com/Documentation/Components/class-CapsuleCollider.html , the draft sh... Read more
crash due to mishandled RenderSurfaceHandles
-e: game crashes with Fatal Content Error -tested so far: win7/chrome -repro: --go to www.gm99.com/pal/ --login with details below ... Read more
Orientation view gets distorted on LG-P940 when device is rotated
Orientation gets broken on LG-P940 when device is rotated Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations