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Sprites are shown black on Tegra 2 devices
Some types of sprites are shown black on tegra 2 devices Read more
[Camera] When the camera "clearFlags" are set to "Nothing" and the "cull...
Steps to reproduce this issue: 1. Open the attached project2. Open 'MainScene'3. Build the scene on MacOSX standalone4. Notice cube ... Read more
[Button]Button under the mouse pointer will remain highlighted when navi...
To reproduce:1. Open attached project2. Open test scene3. Press play4. Click button and leave cursor on it5. Use arrow keys to navig... Read more
Sun in skybox does not appear in reflections
Using a procedural skybox I have set a directional light to be the sun. I have adjusted the light direction, sun size, and atmospher... Read more
[DirectionalSpecular] Unexpected highlights on lightmapped sphere
In a scene with a procedural skybox and no sun, a handful of bright areas on a lightmap static sphere. The sphere uses a Standard sh... Read more
[InputField][Caret]UI InputField component does not update caret positio...
To reproduce:1. Open attached project2. Open CanvasTest3. Press play4. Type text5. Try to place caret on various characters6. Notice... Read more
In MacOSX Download Assistant one button is hidden by two others
On MacOS 10.8.5 when I ran the Download Assistant for Unity 5.0 beta 18 there was a button that was partly covered by two other butt... Read more
[Scripting] Types defined in SampleAssets folder are not easily accessib...
Types defined in Standard Assets scripts are placed in a SampleAssets folder which is not prioritized during compilation. This leads... Read more
All about bugs
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Latest issues
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