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Scripting language does not change in material scripting reference
To reproduce: 1. Open http://docs.unity3d.com/ScriptReference/Material-ctor.html 2. Try to change the programming language. It a... Read more
Scene view 'top' is rotated 180 degrees
To reproduce: 1. Open a new project 2. Create a plane 3. Set the scene view to "Top" via the scene view gizmo 4. Try to move the pla... Read more
Memory is not freed by 'Object.Destroy' when returning to edit mode
To reproduce: 1. Open the attached project 2. Open scene Test. It contains gameobjects with a script that creates a mesh and allocat... Read more
Disabling a Canvas using the Gamepad or the Keyboard throws error
To reproduce: 1. Open attached project 2. Open scene "test". It contains a button that toggles the canvas on/off when pressed. It ca... Read more
IndexOutOfRangeException when importing audio file
Open attached project in latest version of Unity 5. If no error shows up in the Console, reimport all assets. See attached screensho... Read more
The disallow multiple selectables on the same game object message is not...
1. create empty child object to canvas 2. on the child add component toggle 3. now add button and see pop up message in full: "Can'... Read more
uGUI Button with SpriteSwap transition loses original sprite
To reproduce: 1. Open attached project 2. Open scene rep. It contains a button with a custom sprite and a sprite swap transition 3. ... Read more
Dynamically changing uGUI button sprites does not update the graphic
To reproduce: 1. Import repro.unitypackage 2. Open scene rep. It contains a uGUI button with a sprite swap transition and a script t... Read more
Camera.velocity value differs from velocity of parent object
Camera.velocity value differs from velocity of parent object. Parent object moves with constant speed. But value returned by Camera... Read more
lightmapping manual page is missing pictures
-e: there are two paragraphs which miss one pic each -repro: --open http://docs.unity3d.com/Manual/LightmappingUV.html --open /4.3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text in “Baked Shadowmask” mode is difficult to read in Baked Lightmap Viewer when Editor theme is set to Light
- Mesh wireframe is difficult to see in Baked Lightmap Viewer window when texture opacity is maximized
- Informational text does not wrap and does not fit when the Viewer Window is opened by default
- GameObject cannot be resized with Scale Tool when axis scale is 0
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled