Search Issue Tracker
Fixed in 4.6.X
Votes
0
Found in
4.6.0b10
Issue ID
613556
Regression
No
A disabled Button on a Panel that is set to Inactive will not show the disabled state properly
To reproduce this bug:
1. Open the project
2. Open DisableButtonScene
3. Play
4. Press 'Disable Button', which disables 'Button' script on 'MEH'
5. Press Hide Panel, which disables panel
6. Press Show Panel, which enables panel
7. 'MEH' button now looks enabled even though its 'Button' script is disabled
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment