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[Raycast] Raycast is not ignored when using 'IgnoreRaycast' layer
Steps to reproduce this issue: 1. Open the attached project2. Open 'ScaleOnMouseEnter' scene3. It has 2 cubes and 2 other 'blocking'... Read more
Windows: Example Project not easy accessible after install
On Windows 1. Install "Unity Example Project" (either using Download Assistant or own installer)2. Open Unity Expected: Example Proj... Read more
[WSA] SystemInfo.systemMemorySize returns 0
On Windows Store Apps SystemInfo.systemMemorySize always returns 0. Reproducible on all Unity versions; Repro steps:1. open project ... Read more
[RealtimeReflectionProbes] Realtime reflections don't work on some platf...
Spheres with realtime reflection probes on the following platforms have largely blank surfaces, with small regions that seem reflect... Read more
Input.GetButtonDown returns true for as long as it is held
-e: On Linux, Input.GetButtonDown appears to return true every frame that the button is held, rather than once when it is first push... Read more
[CanvasScaler] Editor freezes when entering first digit in X field of Re...
To reproduce:1. Open attached project2. Open PentatonicScale scene3. Select canvas4. Change UI Scale mode to Scale with screen size ... Read more
[iOS] EXC_BAD_ACCES when trying to access buffer from display other than...
To Reproduce: 1. Open the attached project uncomment these lines (DualDisplay.cs): Display secondDisplay = Display.displays[1];mainC... Read more
[Standard] Substance material's emission will not activate until clickin...
Steps to reproduce this issue: 1. Open the attached project2. Open 'scene'3. There is a cube in the scene with substance material wi... Read more
Rotation of the image affects draw order using a Screen Space - Camera c...
Steps to reproduce this issue: 1. Open the attached project2. Open 'BugExample' scene3. It has 4 images under the Canvas which has r... Read more
No Kana characters on Android 5
Kana characters are not rendered on Lollipop devices Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present